leftovers from when we added explicit 16 bit greyscale texture support

This commit is contained in:
AzaezelX 2019-08-22 04:33:38 -05:00
parent 600859bd63
commit ccb500f0ca

View file

@ -699,7 +699,7 @@ void TerrainFile::import( const GBitmap &heightMap,
// Convert the height map to heights.
U16 *oBits = mHeightMap.address();
if ( heightMap.getFormat() == GFXFormatR5G6B5 )
if ( heightMap.getFormat() == GFXFormatL16)
{
const F32 toFixedPoint = ( 1.0f / (F32)U16_MAX ) * floatToFixed( heightScale );
const U16 *iBits = (const U16*)heightMap.getBits();