unused variable cleanup

This commit is contained in:
Azaezel 2016-10-14 17:49:56 -05:00
parent 1131ed15df
commit cc9955e102
9 changed files with 0 additions and 35 deletions

View file

@ -246,7 +246,6 @@ void SceneManager::renderScene( SceneRenderState* renderState, U32 objectMask, S
PFXFrameState origPFXState = PFXMGR->getFrameState();
const FovPort *currentFovPort = GFX->getStereoFovPort();
const MatrixF *eyeTransforms = GFX->getStereoEyeTransforms();
const MatrixF *worldEyeTransforms = GFX->getInverseStereoEyeTransforms();
// Render left half of display