unused variable cleanup

This commit is contained in:
Azaezel 2016-10-14 17:49:56 -05:00
parent 1131ed15df
commit cc9955e102
9 changed files with 0 additions and 35 deletions

View file

@ -511,7 +511,6 @@ void GuiTSCtrl::onRender(Point2I offset, const RectI &updateRect)
U32 origStyle = GFX->getCurrentRenderStyle();
// Set up the appropriate render style
U32 prevRenderStyle = GFX->getCurrentRenderStyle();
Point2I renderSize = getExtent();
Frustum frustum;
@ -795,7 +794,6 @@ void GuiTSCtrl::renderDisplayPreview(const RectI &updateRect, GFXTexHandle &prev
F32 screenBottom = rectHeight;
const F32 fillConv = 0.0f;
const F32 frustumDepthAdjusted = 0.0f;
verts[0].point.set(screenLeft - fillConv, screenTop - fillConv, 0.f);
verts[1].point.set(screenRight - fillConv, screenTop - fillConv, 0.f);
verts[2].point.set(screenLeft - fillConv, screenBottom - fillConv, 0.f);