Merge branch 'development' of https://github.com/GarageGames/Torque3D into memberMess

# Conflicts:
#	Engine/source/console/consoleFunctions.cpp
This commit is contained in:
Azaezel 2018-03-28 15:42:34 -05:00
commit cbce2ee805
154 changed files with 2950 additions and 705 deletions

View file

@ -4750,15 +4750,15 @@ StringTableEntry GuiTreeViewCtrl::getTextToRoot( S32 itemId, const char * delimi
dMemset( bufferOne, 0, sizeof(bufferOne) );
dMemset( bufferTwo, 0, sizeof(bufferTwo) );
dStrcpy( bufferOne, item->getText() );
dStrcpy( bufferOne, item->getText(), 1024 );
Item *prevNode = item->mParent;
while ( prevNode )
{
dMemset( bufferNodeText, 0, sizeof(bufferNodeText) );
dStrcpy( bufferNodeText, prevNode->getText() );
dStrcpy( bufferNodeText, prevNode->getText(), 128 );
dSprintf( bufferTwo, 1024, "%s%s%s",bufferNodeText, delimiter, bufferOne );
dStrcpy( bufferOne, bufferTwo );
dStrcpy( bufferOne, bufferTwo, 1024 );
dMemset( bufferTwo, 0, sizeof(bufferTwo) );
prevNode = prevNode->mParent;
}
@ -5566,4 +5566,4 @@ DefineEngineMethod(GuiTreeViewCtrl, getItemAtPosition, S32, (Point2I position),
"@return The id of the item under the position.")
{
return object->getItemAtPosition(position);
}
}