Rename all instances of Walkabout.

This commit is contained in:
Daniel Buckmaster 2015-01-29 21:09:32 +11:00
parent 7ab6731f51
commit cb047bd7f0

View file

@ -101,7 +101,7 @@ DefineConsoleFunction(getNavMeshEventManager, S32, (),,
return NavMesh::getEventManager()->getId(); return NavMesh::getEventManager()->getId();
} }
DefineConsoleFunction(WalkaboutUpdateAll, void, (S32 objid, bool remove), (0, false), DefineConsoleFunction(NavMeshUpdateAll, void, (S32 objid, bool remove), (0, false),
"@brief Update all NavMesh tiles that intersect the given object's world box.") "@brief Update all NavMesh tiles that intersect the given object's world box.")
{ {
SceneObject *obj; SceneObject *obj;
@ -119,19 +119,19 @@ DefineConsoleFunction(WalkaboutUpdateAll, void, (S32 objid, bool remove), (0, fa
obj->enableCollision(); obj->enableCollision();
} }
DefineConsoleFunction(WalkaboutUpdateMesh, void, (S32 meshid, S32 objid, bool remove), (0, 0, false), DefineConsoleFunction(NavMeshUpdateOne, void, (S32 meshid, S32 objid, bool remove), (0, 0, false),
"@brief Update all tiles in a given NavMesh that intersect the given object's world box.") "@brief Update all tiles in a given NavMesh that intersect the given object's world box.")
{ {
NavMesh *mesh; NavMesh *mesh;
SceneObject *obj; SceneObject *obj;
if(!Sim::findObject(meshid, mesh)) if(!Sim::findObject(meshid, mesh))
{ {
Con::errorf("WalkaboutUpdateMesh: cannot find NavMesh %d", meshid); Con::errorf("NavMeshUpdateOne: cannot find NavMesh %d", meshid);
return; return;
} }
if(!Sim::findObject(objid, obj)) if(!Sim::findObject(objid, obj))
{ {
Con::errorf("WalkaboutUpdateMesh: cannot find SceneObject %d", objid); Con::errorf("NavMeshUpdateOne: cannot find SceneObject %d", objid);
return; return;
} }
if(remove) if(remove)