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expand TSShape::addSequence filetype filtercheck
if we're going to be looking into additional file formats for animation sources, need to check all of the extensions
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2 changed files with 21 additions and 2 deletions
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@ -681,6 +681,7 @@ class TSShape
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S32 setDetailSize(S32 oldSize, S32 newSize);
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bool removeDetail(S32 size);
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bool isShapeFileType(Torque::Path filePath);
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bool addSequence(const Torque::Path& path, const String& fromSeq, const String& name, S32 startFrame, S32 endFrame, bool padRotKeys, bool padTransKeys);
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bool removeSequence(const String& name);
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