diff --git a/Templates/Empty/game/main.cs b/Templates/Empty/game/main.cs index 90d6203a8..47f0ab275 100644 --- a/Templates/Empty/game/main.cs +++ b/Templates/Empty/game/main.cs @@ -57,7 +57,7 @@ $displayHelp = false; // Use these to record and play back crashes //saveJournal("editorOnFileQuitCrash.jrn"); -//playJournal("editorOnFileQuitCrash.jrn", false); +//playJournal("editorOnFileQuitCrash.jrn"); //------------------------------------------------------------------------------ // Check if a script file exists, compiled or not. diff --git a/Templates/Empty/game/main.cs.in b/Templates/Empty/game/main.cs.in index bb8250156..a541cf3b7 100644 --- a/Templates/Empty/game/main.cs.in +++ b/Templates/Empty/game/main.cs.in @@ -57,7 +57,7 @@ $displayHelp = false; // Use these to record and play back crashes //saveJournal("editorOnFileQuitCrash.jrn"); -//playJournal("editorOnFileQuitCrash.jrn", false); +//playJournal("editorOnFileQuitCrash.jrn"); //------------------------------------------------------------------------------ // Check if a script file exists, compiled or not. diff --git a/Templates/Full/game/main.cs b/Templates/Full/game/main.cs index 3eb802d9f..3febb4f1e 100644 --- a/Templates/Full/game/main.cs +++ b/Templates/Full/game/main.cs @@ -57,7 +57,7 @@ $displayHelp = false; // Use these to record and play back crashes //saveJournal("editorOnFileQuitCrash.jrn"); -//playJournal("editorOnFileQuitCrash.jrn", false); +//playJournal("editorOnFileQuitCrash.jrn"); //------------------------------------------------------------------------------ // Check if a script file exists, compiled or not. diff --git a/Templates/Full/game/main.cs.in b/Templates/Full/game/main.cs.in index bb8250156..a541cf3b7 100644 --- a/Templates/Full/game/main.cs.in +++ b/Templates/Full/game/main.cs.in @@ -57,7 +57,7 @@ $displayHelp = false; // Use these to record and play back crashes //saveJournal("editorOnFileQuitCrash.jrn"); -//playJournal("editorOnFileQuitCrash.jrn", false); +//playJournal("editorOnFileQuitCrash.jrn"); //------------------------------------------------------------------------------ // Check if a script file exists, compiled or not.