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initial commit
change the macro to use the refactor (exact same structure as the imageasset macro)
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29 changed files with 700 additions and 457 deletions
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@ -310,7 +310,7 @@ bool RigidShapeData::preload(bool server, String &errorStr)
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if (!collisionDetails.size() || collisionDetails[0] == -1)
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{
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Con::errorf("RigidShapeData::preload failed: Rigid shapes must define a collision-1 detail");
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errorStr = String::ToString("RigidShapeData: Couldn't load shape asset \"%s\"", mShapeAsset.getAssetId());
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errorStr = String::ToString("RigidShapeData: Couldn't load shape asset \"%s\"", getShapeAsset().getAssetId());
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return false;
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}
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