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initial commit
change the macro to use the refactor (exact same structure as the imageasset macro)
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parent
61a75ada1e
commit
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29 changed files with 700 additions and 457 deletions
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@ -144,11 +144,11 @@ bool ProximityMineData::preload( bool server, String& errorStr )
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}
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}
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if ( mShape )
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if ( getShape() )
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{
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// Lookup animation sequences
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armingSequence = mShape->findSequence( "armed" );
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triggerSequence = mShape->findSequence( "triggered" );
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armingSequence = getShape()->findSequence( "armed" );
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triggerSequence = getShape()->findSequence( "triggered" );
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}
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return true;
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