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https://github.com/TorqueGameEngines/Torque3D.git
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Updated ToolsGuiTextPadProile to comply to editor theme
Further tweaks/reorg to UI module Implemented cubemap array scaling on GL so it doesn't crash when texture quality is lowered
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11 changed files with 200 additions and 217 deletions
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@ -639,6 +639,12 @@ new GuiControlProfile( ToolsGuiTextPadProfile )
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// Deviate from the Default
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opaque=true;
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fillColor = EditorSettings.value("Theme/windowBackgroundColor");
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fillColorHL = EditorSettings.value("Theme/fieldBGHLColor");
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fillColorSEL = EditorSettings.value("Theme/fieldBGSELColor");
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fontColor = EditorSettings.value("Theme/fieldTextColor");
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fontColorHL = EditorSettings.value("Theme/fieldTextHLColor");
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fontColorSEL = EditorSettings.value("Theme/fieldTextSELColor");
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border = 0;
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category = "Tools";
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};
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@ -1,7 +1,7 @@
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//--- OBJECT WRITE BEGIN ---
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%guiContent = new GuiControl(ScriptEditorDlg,EditorGuiGroup) {
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isContainer = "1";
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Profile = "ToolsGuiDefaultProfile";
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Profile = "ToolsGuiDefaultNonModalProfile";
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HorizSizing = "width";
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VertSizing = "height";
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position = "0 0";
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