mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-13 03:33:48 +00:00
Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
This commit is contained in:
parent
76c5e30869
commit
c999baf7ed
68 changed files with 168 additions and 144 deletions
|
|
@ -735,7 +735,7 @@ DefineTSShapeConstructorMethod( writeChangeSet, void, (),,
|
|||
while ( !f.isEOF() )
|
||||
{
|
||||
const char* buffer = (const char *) f.readLine();
|
||||
if ( !dStrcmp( buffer, beginMessage ))
|
||||
if ( !String::compare( buffer, beginMessage ))
|
||||
break;
|
||||
stream->writeText( buffer );
|
||||
stream->writeText( "\r\n" );
|
||||
|
|
@ -756,7 +756,7 @@ DefineTSShapeConstructorMethod( writeChangeSet, void, (),,
|
|||
while ( !f.isEOF() )
|
||||
{
|
||||
const char* buffer = (const char *) f.readLine();
|
||||
if ( !dStrcmp( buffer, endMessage ))
|
||||
if ( !String::compare( buffer, endMessage ))
|
||||
break;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue