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https://github.com/TorqueGameEngines/Torque3D.git
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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parent
76c5e30869
commit
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68 changed files with 168 additions and 144 deletions
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@ -61,7 +61,7 @@ ALDeviceList::ALDeviceList( const OPENALFNTABLE &oalft )
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index = 0;
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// go through device list (each device terminated with a single NULL, list terminated with double NULL)
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while (*devices != 0) {
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if (dStrcmp(defaultDeviceName, devices) == 0) {
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if (String::compare(defaultDeviceName, devices) == 0) {
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defaultDeviceIndex = index;
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}
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ALCdevice *device = ALFunction.alcOpenDevice(devices);
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@ -73,7 +73,7 @@ ALDeviceList::ALDeviceList( const OPENALFNTABLE &oalft )
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actualDeviceName = ALFunction.alcGetString(device, ALC_DEVICE_SPECIFIER);
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bool bNewName = true;
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for (int i = 0; i < GetNumDevices(); i++) {
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if (dStrcmp(GetDeviceName(i), actualDeviceName) == 0) {
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if (String::compare(GetDeviceName(i), actualDeviceName) == 0) {
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bNewName = false;
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}
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}
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