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https://github.com/TorqueGameEngines/Torque3D.git
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Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.
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76c5e30869
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68 changed files with 168 additions and 144 deletions
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@ -260,7 +260,7 @@ static Profiler aProfiler; // allocate the global profiler
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ProfilerRootData::ProfilerRootData(const char *name)
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{
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for(ProfilerRootData *walk = sRootList; walk; walk = walk->mNextRoot)
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if(!dStrcmp(walk->mName, name))
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if(!String::compare(walk->mName, name))
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AssertFatal( false, avar( "Duplicate profile name: %s", name ) );
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mName = name;
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@ -702,7 +702,7 @@ void Profiler::enableMarker(const char *marker, bool enable)
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}
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else
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{
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if(!dStrcmp(marker, data->mName))
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if(!String::compare(marker, data->mName))
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data->mEnabled = enable;
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}
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}
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