Moves from using dStrCmp to the new String::compare static functions. Keeps things cleaner, consistent, and works with intellisense.

This commit is contained in:
Lukas Aldershaab 2020-10-03 14:37:55 +02:00
parent 76c5e30869
commit c999baf7ed
68 changed files with 168 additions and 144 deletions

View file

@ -2416,7 +2416,7 @@ void Player::getDamageLocation(const Point3F& in_rPos, const char *&out_rpVert,
else
out_rpVert = "head";
if(dStrcmp(out_rpVert, "head") != 0)
if(String::compare(out_rpVert, "head") != 0)
{
if (newPoint.y >= 0.0f)
{