mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 15:44:36 +00:00
Update to SDL2.0.10
This commit is contained in:
parent
600859bd63
commit
c932bda8dd
915 changed files with 116675 additions and 21754 deletions
|
|
@ -1,5 +1,5 @@
|
|||
/*
|
||||
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
|
|
@ -174,18 +174,10 @@ main(int argc, char *argv[])
|
|||
if (!state) {
|
||||
return 1;
|
||||
}
|
||||
for (i = 1; i < argc;) {
|
||||
int consumed;
|
||||
|
||||
consumed = SDLTest_CommonArg(state, i);
|
||||
if (consumed == 0) {
|
||||
SDL_Log("Usage: %s %s\n", argv[0], SDLTest_CommonUsage(state));
|
||||
return 1;
|
||||
}
|
||||
i += consumed;
|
||||
}
|
||||
if (!SDLTest_CommonInit(state)) {
|
||||
quit(2);
|
||||
if (!SDLTest_CommonDefaultArgs(state, argc, argv) || !SDLTest_CommonInit(state)) {
|
||||
SDLTest_CommonQuit(state);
|
||||
return 1;
|
||||
}
|
||||
|
||||
drawstates = SDL_stack_alloc(DrawState, state->num_windows);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue