diff --git a/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp b/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp index 7c54cced8..0a8d5a1e6 100644 --- a/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp +++ b/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp @@ -986,11 +986,9 @@ void DiffuseMapFeatGLSL::setTexData( Material::StageData &stageDat, U32 &texIndex ) { GFXTextureObject *tex = stageDat.getTex( MFT_DiffuseMap ); + passData.mSamplerNames[ texIndex ] = "diffuseMap"; if ( tex ) - { - passData.mSamplerNames[ texIndex ] = "diffuseMap"; passData.mTexSlot[ texIndex++ ].texObject = tex; - } }