- Fixes issue with resizing for the inspector panel of the updated MatEd where it would cut off

- Fixes refresh behavior where it'd refresh while you were doing a 'long action' like dragging a slider or range value
- Fixes issue where the scroll position would reset when modifying some fields
- Fixed issue where saving a composite texture could save it to the game root directory
- Fixed issue where opening the mat ed for the first time with an object selected could have the inspector not inspect the object
This commit is contained in:
JeffR 2025-08-06 01:34:59 -05:00
parent 07c67f2935
commit c894728644
4 changed files with 12 additions and 7 deletions

View file

@ -92,6 +92,7 @@ $guiContent = new GuiControl(MaterialEditorGui) {
position = "3 24";
extent = "387 1269";
horizSizing = "width";
vertSizing = "height";
profile = "ToolsGuiDefaultProfile";
tooltipProfile = "GuiToolTipProfile";
@ -433,6 +434,7 @@ $guiContent = new GuiControl(MaterialEditorGui) {
extent = "382 793";
minExtent = "64 64";
horizSizing = "width";
vertSizing = "height";
profile = "ToolsGuiDefaultProfile";
tooltipProfile = "ToolsGuiToolTipProfile";
isContainer = "0";