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- Fixes issue with resizing for the inspector panel of the updated MatEd where it would cut off
- Fixes refresh behavior where it'd refresh while you were doing a 'long action' like dragging a slider or range value - Fixes issue where the scroll position would reset when modifying some fields - Fixed issue where saving a composite texture could save it to the game root directory - Fixed issue where opening the mat ed for the first time with an object selected could have the inspector not inspect the object
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07c67f2935
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4 changed files with 12 additions and 7 deletions
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@ -92,6 +92,7 @@ $guiContent = new GuiControl(MaterialEditorGui) {
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position = "3 24";
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extent = "387 1269";
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horizSizing = "width";
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vertSizing = "height";
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profile = "ToolsGuiDefaultProfile";
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tooltipProfile = "GuiToolTipProfile";
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@ -433,6 +434,7 @@ $guiContent = new GuiControl(MaterialEditorGui) {
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extent = "382 793";
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minExtent = "64 64";
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horizSizing = "width";
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vertSizing = "height";
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profile = "ToolsGuiDefaultProfile";
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tooltipProfile = "ToolsGuiToolTipProfile";
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isContainer = "0";
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