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Updates names of probe forward shader consts to be consistent with shadergen, allowing proper data throughput
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8 changed files with 11 additions and 10 deletions
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@ -86,7 +86,7 @@ new Scene(PbrMatTestLevel) {
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surfaceTexture = "Floor_Material";
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surface = "0 0 0 1 0 0 0.5 1 0 0 1 1 0 1 1";
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surface = "0 1 0 0 0 0 -0.5 1 0 0 1 1 0 1 1";
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surface = "0.707107 0 0 0.707107 0 4 0 1 0 0 1 1 0 1 1";
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surface = "0.707107 0 0 0.707106 0 4 0 1 0 0 1 1 0 1 1";
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surface = "0 0.707107 -0.707107 0 0 -4 -2.27374e-13 1 0 0 1 1 0 1 1";
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surface = "0.5 0.5 -0.5 0.5 -4 0 -1.49012e-08 1 0 0 1 1 0 1 1";
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surface = "0.5 -0.5 0.5 0.5 4 0 -1.49012e-08 1 0 0 1 1 0 1 1";
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@ -266,7 +266,7 @@ new Scene(PbrMatTestLevel) {
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surface = "0 0 0 1 0 0 0.837898 0 0 0 1 1 0 1 1";
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surface = "0 1 0 0 0 0 -0.837898 0 0 0 1 1 0 1 1";
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surface = "0.707107 0 0 0.707106 0 0.847632 0 0 0 0 1 1 0 1 1";
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surface = "0.707107 0 0 0.707107 0 0.847632 0 0 0 0 1 1 0 1 1";
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surface = "0 0.707107 -0.707107 0 0 -0.847632 0 0 0 0 1 1 0 1 1";
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surface = "0.5 0.5 -0.5 0.5 -0.412576 0 -1.53859e-07 0 0 0 1 1 0 1 1";
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surface = "0.5 -0.5 0.5 0.5 0.412576 0 -1.53859e-07 0 0 0 1 1 0 1 1";
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@ -274,15 +274,15 @@ new Scene(PbrMatTestLevel) {
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new BoxEnvironmentProbe() {
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Enabled = "1";
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refOffset = "0 0 0";
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refScale = "10 10 10";
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refScale = "5 5 5";
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ReflectionMode = "Baked Cubemap";
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position = "-0.0463406 0.0380459 2.23039";
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position = "1.36811 -1.0083 2.23039";
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rotation = "1 0 0 0";
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scale = "10 10 10";
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scale = "5 5 5";
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canSave = "1";
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canSaveDynamicFields = "1";
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persistentId = "29579d61-9b0f-11e9-b718-be72e303d0f8";
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attenuation = "1";
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attenuation = "0";
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};
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new PointLight() {
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radius = "5";
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