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Fixed odd callback bugs
Fixed bugs with callbacks, I couldn't seem to use U8 correctly in script for some reason, but S32 works. I may have needed to use some extra operators or something maybe, it was so long ago I can't remember what I got in script as it was so long ago.
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2 changed files with 18 additions and 18 deletions
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@ -41,15 +41,15 @@ class GuiMouseEventCtrl : public GuiControl
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GuiMouseEventCtrl();
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DECLARE_CALLBACK( void, onMouseDown, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseUp, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseMove, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseDragged, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseEnter, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseLeave, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onRightMouseDown, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onRightMouseUp, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onRightMouseDragged, ( U8 modifier, Point2I mousePoint,U8 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseDown, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseUp, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseMove, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseDragged, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseEnter, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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DECLARE_CALLBACK( void, onMouseLeave, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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DECLARE_CALLBACK( void, onRightMouseDown, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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DECLARE_CALLBACK( void, onRightMouseUp, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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DECLARE_CALLBACK( void, onRightMouseDragged, ( S32 modifier, Point2I mousePoint, S32 mouseClickCount ));
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// GuiControl
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void onMouseDown(const GuiEvent & event);
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