typofix for void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset) which was preventing level load.

This commit is contained in:
Azaezel 2015-03-02 00:25:40 -06:00
parent 33fcc59543
commit c84051fc60

View file

@ -922,7 +922,8 @@ void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset)
// Now get the vertex data at the specified time
if (geometry->getElementType() == COLLADA_TYPE::GEOMETRY) {
getPrimitives(daeSafeCast<domGeometry>(geometry));(daeSafeCast<domGeometry>(geometry), t, objOffset, mPoints, mNormals, mColors, mUVs, mUV2s, true);
getPrimitives(daeSafeCast<domGeometry>(geometry));
getVertexData(daeSafeCast<domGeometry>(geometry), t, objOffset, mPoints, mNormals, mColors, mUVs, mUV2s, true);
}
else if (geometry->getElementType() == COLLADA_TYPE::MORPH) {
getMorphVertexData(daeSafeCast<domMorph>(geometry), t, objOffset, mPoints, mNormals, mColors, mUVs, mUV2s);