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- Ensures if there is a $pref::server::password set and you're creating a localConnection game, you can connect even if you don't have a client password set
- Changed ChooseLevelMenu layout to have a vertical list for levels with a static preview set, as well as a separate tab for server configs if trying to create a server - Added field to set password for connecting to passworded servers on the JoinServerMenu - Added sanity check so you can't try and activate a menuList that has no children(caused error spam)
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6 changed files with 446 additions and 98 deletions
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@ -120,6 +120,9 @@ function MainMenuButton::onHighlighted(%this, %highlighted)
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function BaseUIActivateSelected()
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{
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if($MenuList.getCount() == 0 || $MenuList.listPosition >= $MenuList.getCount() || $MenuList.listPosition < 0)
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return;
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%btn = $MenuList.getObject($MenuList.listPosition);
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if(%btn.isMethod("performClick"))
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