- Ensures if there is a $pref::server::password set and you're creating a localConnection game, you can connect even if you don't have a client password set

- Changed ChooseLevelMenu layout to have a vertical list for levels with a static preview set, as well as a separate tab for server configs if trying to create a server
- Added field to set password for connecting to passworded servers on the JoinServerMenu
- Added sanity check so you can't try and activate a menuList that has no children(caused error spam)
This commit is contained in:
Areloch 2024-01-03 23:45:36 -06:00
parent 150684a47d
commit c809dbb4be
6 changed files with 446 additions and 98 deletions

View file

@ -120,6 +120,9 @@ function MainMenuButton::onHighlighted(%this, %highlighted)
function BaseUIActivateSelected()
{
if($MenuList.getCount() == 0 || $MenuList.listPosition >= $MenuList.getCount() || $MenuList.listPosition < 0)
return;
%btn = $MenuList.getObject($MenuList.listPosition);
if(%btn.isMethod("performClick"))