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Corrects level asset defines in the FPSGameplay and SpectatorGameplay modules.
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6 changed files with 22 additions and 9 deletions
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<LevelAsset
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canSave="true"
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canSaveDynamicFields="true"
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AssetName="EmptyTerrain"
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FriendlyName="Empty Terrain"
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LevelFile="data/FPSGameplay/levels/Empty Terrain.mis"
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Description="A Empty level with terrain."
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VersionId="1" />
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