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Corrects level asset defines in the FPSGameplay and SpectatorGameplay modules.
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6 changed files with 22 additions and 9 deletions
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@ -7,4 +7,9 @@
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DestroyFunction="destroy"
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Group="Game"
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Dependencies="clientServer=1,UI=1">
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<DeclaredAssets
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canSave="true"
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canSaveDynamicFields="true"
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Extension="asset.taml"
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Recurse="true" />
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</ModuleDefinition>
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