Corrects level asset defines in the FPSGameplay and SpectatorGameplay modules.

This commit is contained in:
Areloch 2018-02-01 01:50:38 -06:00
parent 48a093eec4
commit c7e9187987
6 changed files with 22 additions and 9 deletions

View file

@ -7,4 +7,9 @@
DestroyFunction="destroy"
Group="Game"
Dependencies="clientServer=1,UI=1">
<DeclaredAssets
canSave="true"
canSaveDynamicFields="true"
Extension="asset.taml"
Recurse="true" />
</ModuleDefinition>