mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-13 07:34:45 +00:00
Updated recast to 1.5.1
This commit is contained in:
parent
630949514a
commit
c7e5b35744
55 changed files with 3277 additions and 1460 deletions
|
|
@ -25,48 +25,56 @@ enum dtNodeFlags
|
|||
{
|
||||
DT_NODE_OPEN = 0x01,
|
||||
DT_NODE_CLOSED = 0x02,
|
||||
DT_NODE_PARENT_DETACHED = 0x04, // parent of the node is not adjacent. Found using raycast.
|
||||
};
|
||||
|
||||
typedef unsigned short dtNodeIndex;
|
||||
static const dtNodeIndex DT_NULL_IDX = (dtNodeIndex)~0;
|
||||
|
||||
static const int DT_NODE_PARENT_BITS = 24;
|
||||
static const int DT_NODE_STATE_BITS = 2;
|
||||
struct dtNode
|
||||
{
|
||||
float pos[3]; ///< Position of the node.
|
||||
float cost; ///< Cost from previous node to current node.
|
||||
float total; ///< Cost up to the node.
|
||||
unsigned int pidx : 30; ///< Index to parent node.
|
||||
unsigned int flags : 2; ///< Node flags 0/open/closed.
|
||||
dtPolyRef id; ///< Polygon ref the node corresponds to.
|
||||
float pos[3]; ///< Position of the node.
|
||||
float cost; ///< Cost from previous node to current node.
|
||||
float total; ///< Cost up to the node.
|
||||
unsigned int pidx : DT_NODE_PARENT_BITS; ///< Index to parent node.
|
||||
unsigned int state : DT_NODE_STATE_BITS; ///< extra state information. A polyRef can have multiple nodes with different extra info. see DT_MAX_STATES_PER_NODE
|
||||
unsigned int flags : 3; ///< Node flags. A combination of dtNodeFlags.
|
||||
dtPolyRef id; ///< Polygon ref the node corresponds to.
|
||||
};
|
||||
|
||||
static const int DT_MAX_STATES_PER_NODE = 1 << DT_NODE_STATE_BITS; // number of extra states per node. See dtNode::state
|
||||
|
||||
class dtNodePool
|
||||
{
|
||||
public:
|
||||
dtNodePool(int maxNodes, int hashSize);
|
||||
~dtNodePool();
|
||||
inline void operator=(const dtNodePool&) {}
|
||||
void clear();
|
||||
dtNode* getNode(dtPolyRef id);
|
||||
dtNode* findNode(dtPolyRef id);
|
||||
|
||||
// Get a dtNode by ref and extra state information. If there is none then - allocate
|
||||
// There can be more than one node for the same polyRef but with different extra state information
|
||||
dtNode* getNode(dtPolyRef id, unsigned char state=0);
|
||||
dtNode* findNode(dtPolyRef id, unsigned char state);
|
||||
unsigned int findNodes(dtPolyRef id, dtNode** nodes, const int maxNodes);
|
||||
|
||||
inline unsigned int getNodeIdx(const dtNode* node) const
|
||||
{
|
||||
if (!node) return 0;
|
||||
return (unsigned int)(node - m_nodes)+1;
|
||||
return (unsigned int)(node - m_nodes) + 1;
|
||||
}
|
||||
|
||||
inline dtNode* getNodeAtIdx(unsigned int idx)
|
||||
{
|
||||
if (!idx) return 0;
|
||||
return &m_nodes[idx-1];
|
||||
return &m_nodes[idx - 1];
|
||||
}
|
||||
|
||||
inline const dtNode* getNodeAtIdx(unsigned int idx) const
|
||||
{
|
||||
if (!idx) return 0;
|
||||
return &m_nodes[idx-1];
|
||||
return &m_nodes[idx - 1];
|
||||
}
|
||||
|
||||
inline int getMemUsed() const
|
||||
|
|
@ -82,8 +90,12 @@ public:
|
|||
inline int getHashSize() const { return m_hashSize; }
|
||||
inline dtNodeIndex getFirst(int bucket) const { return m_first[bucket]; }
|
||||
inline dtNodeIndex getNext(int i) const { return m_next[i]; }
|
||||
inline int getNodeCount() const { return m_nodeCount; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNodePool(const dtNodePool&);
|
||||
dtNodePool& operator=(const dtNodePool&);
|
||||
|
||||
dtNode* m_nodes;
|
||||
dtNodeIndex* m_first;
|
||||
|
|
@ -98,17 +110,10 @@ class dtNodeQueue
|
|||
public:
|
||||
dtNodeQueue(int n);
|
||||
~dtNodeQueue();
|
||||
inline void operator=(dtNodeQueue&) {}
|
||||
|
||||
inline void clear()
|
||||
{
|
||||
m_size = 0;
|
||||
}
|
||||
inline void clear() { m_size = 0; }
|
||||
|
||||
inline dtNode* top()
|
||||
{
|
||||
return m_heap[0];
|
||||
}
|
||||
inline dtNode* top() { return m_heap[0]; }
|
||||
|
||||
inline dtNode* pop()
|
||||
{
|
||||
|
|
@ -141,12 +146,16 @@ public:
|
|||
inline int getMemUsed() const
|
||||
{
|
||||
return sizeof(*this) +
|
||||
sizeof(dtNode*)*(m_capacity+1);
|
||||
sizeof(dtNode*) * (m_capacity + 1);
|
||||
}
|
||||
|
||||
inline int getCapacity() const { return m_capacity; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNodeQueue(const dtNodeQueue&);
|
||||
dtNodeQueue& operator=(const dtNodeQueue&);
|
||||
|
||||
void bubbleUp(int i, dtNode* node);
|
||||
void trickleDown(int i, dtNode* node);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue