mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 15:14:35 +00:00
Updated recast to 1.5.1
This commit is contained in:
parent
630949514a
commit
c7e5b35744
55 changed files with 3277 additions and 1460 deletions
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@ -19,6 +19,8 @@
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#ifndef DETOURALLOCATOR_H
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#define DETOURALLOCATOR_H
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#include <stddef.h>
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/// Provides hint values to the memory allocator on how long the
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/// memory is expected to be used.
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enum dtAllocHint
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@ -32,7 +34,7 @@ enum dtAllocHint
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// @param[in] rcAllocHint A hint to the allocator on how long the memory is expected to be in use.
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// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
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/// @see dtAllocSetCustom
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typedef void* (dtAllocFunc)(int size, dtAllocHint hint);
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typedef void* (dtAllocFunc)(size_t size, dtAllocHint hint);
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/// A memory deallocation function.
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/// @param[in] ptr A pointer to a memory block previously allocated using #dtAllocFunc.
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@ -49,7 +51,7 @@ void dtAllocSetCustom(dtAllocFunc *allocFunc, dtFreeFunc *freeFunc);
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/// @param[in] hint A hint to the allocator on how long the memory is expected to be in use.
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/// @return A pointer to the beginning of the allocated memory block, or null if the allocation failed.
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/// @see dtFree
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void* dtAlloc(int size, dtAllocHint hint);
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void* dtAlloc(size_t size, dtAllocHint hint);
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/// Deallocates a memory block.
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/// @param[in] ptr A pointer to a memory block previously allocated using #dtAlloc.
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@ -19,6 +19,8 @@
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#ifndef DETOURCOMMON_H
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#define DETOURCOMMON_H
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#include "DetourMath.h"
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/**
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@defgroup detour Detour
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@ -32,6 +34,11 @@ feature to find minor members.
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/// @name General helper functions
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/// @{
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/// Used to ignore a function parameter. VS complains about unused parameters
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/// and this silences the warning.
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/// @param [in] _ Unused parameter
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template<class T> void dtIgnoreUnused(const T&) { }
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/// Swaps the values of the two parameters.
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/// @param[in,out] a Value A
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/// @param[in,out] b Value B
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@ -66,11 +73,6 @@ template<class T> inline T dtSqr(T a) { return a*a; }
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/// @return The value, clamped to the specified range.
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template<class T> inline T dtClamp(T v, T mn, T mx) { return v < mn ? mn : (v > mx ? mx : v); }
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/// Returns the square root of the value.
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/// @param[in] x The value.
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/// @return The square root of the vlaue.
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float dtSqrt(float x);
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/// @}
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/// @name Vector helper functions.
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/// @{
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@ -197,7 +199,7 @@ inline void dtVcopy(float* dest, const float* a)
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/// @return The scalar length of the vector.
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inline float dtVlen(const float* v)
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{
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return dtSqrt(v[0]*v[0] + v[1]*v[1] + v[2]*v[2]);
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return dtMathSqrtf(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
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}
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/// Derives the square of the scalar length of the vector. (len * len)
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@ -217,7 +219,7 @@ inline float dtVdist(const float* v1, const float* v2)
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const float dx = v2[0] - v1[0];
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const float dy = v2[1] - v1[1];
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const float dz = v2[2] - v1[2];
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return dtSqrt(dx*dx + dy*dy + dz*dz);
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return dtMathSqrtf(dx*dx + dy*dy + dz*dz);
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}
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/// Returns the square of the distance between two points.
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@ -242,7 +244,7 @@ inline float dtVdist2D(const float* v1, const float* v2)
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{
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const float dx = v2[0] - v1[0];
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const float dz = v2[2] - v1[2];
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return dtSqrt(dx*dx + dz*dz);
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return dtMathSqrtf(dx*dx + dz*dz);
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}
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/// Derives the square of the distance between the specified points on the xz-plane.
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@ -260,7 +262,7 @@ inline float dtVdist2DSqr(const float* v1, const float* v2)
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/// @param[in,out] v The vector to normalize. [(x, y, z)]
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inline void dtVnormalize(float* v)
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{
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float d = 1.0f / dtSqrt(dtSqr(v[0]) + dtSqr(v[1]) + dtSqr(v[2]));
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float d = 1.0f / dtMathSqrtf(dtSqr(v[0]) + dtSqr(v[1]) + dtSqr(v[2]));
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v[0] *= d;
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v[1] *= d;
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v[2] *= d;
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@ -376,6 +378,10 @@ bool dtIntersectSegmentPoly2D(const float* p0, const float* p1,
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float& tmin, float& tmax,
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int& segMin, int& segMax);
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bool dtIntersectSegSeg2D(const float* ap, const float* aq,
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const float* bp, const float* bq,
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float& s, float& t);
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/// Determines if the specified point is inside the convex polygon on the xz-plane.
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/// @param[in] pt The point to check. [(x, y, z)]
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/// @param[in] verts The polygon vertices. [(x, y, z) * @p nverts]
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20
Engine/lib/recast/Detour/Include/DetourMath.h
Normal file
20
Engine/lib/recast/Detour/Include/DetourMath.h
Normal file
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@ -0,0 +1,20 @@
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/**
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@defgroup detour Detour
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Members in this module are wrappers around the standard math library
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*/
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#ifndef DETOURMATH_H
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#define DETOURMATH_H
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#include <math.h>
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inline float dtMathFabsf(float x) { return fabsf(x); }
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inline float dtMathSqrtf(float x) { return sqrtf(x); }
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inline float dtMathFloorf(float x) { return floorf(x); }
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inline float dtMathCeilf(float x) { return ceilf(x); }
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inline float dtMathCosf(float x) { return cosf(x); }
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inline float dtMathSinf(float x) { return sinf(x); }
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inline float dtMathAtan2f(float y, float x) { return atan2f(y, x); }
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#endif
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@ -22,16 +22,39 @@
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#include "DetourAlloc.h"
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#include "DetourStatus.h"
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// Undefine (or define in a build cofnig) the following line to use 64bit polyref.
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// Generally not needed, useful for very large worlds.
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// Note: tiles build using 32bit refs are not compatible with 64bit refs!
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//#define DT_POLYREF64 1
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#ifdef DT_POLYREF64
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// TODO: figure out a multiplatform version of uint64_t
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// - maybe: https://code.google.com/p/msinttypes/
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// - or: http://www.azillionmonkeys.com/qed/pstdint.h
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#include <stdint.h>
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#endif
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// Note: If you want to use 64-bit refs, change the types of both dtPolyRef & dtTileRef.
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// It is also recommended that you change dtHashRef() to a proper 64-bit hash.
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/// A handle to a polygon within a navigation mesh tile.
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/// @ingroup detour
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#ifdef DT_POLYREF64
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static const unsigned int DT_SALT_BITS = 16;
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static const unsigned int DT_TILE_BITS = 28;
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static const unsigned int DT_POLY_BITS = 20;
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typedef uint64_t dtPolyRef;
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#else
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typedef unsigned int dtPolyRef;
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#endif
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/// A handle to a tile within a navigation mesh.
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/// @ingroup detour
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#ifdef DT_POLYREF64
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typedef uint64_t dtTileRef;
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#else
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typedef unsigned int dtTileRef;
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#endif
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/// The maximum number of vertices per navigation polygon.
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/// @ingroup detour
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@ -87,6 +110,31 @@ enum dtStraightPathFlags
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DT_STRAIGHTPATH_OFFMESH_CONNECTION = 0x04, ///< The vertex is the start of an off-mesh connection.
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};
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/// Options for dtNavMeshQuery::findStraightPath.
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enum dtStraightPathOptions
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{
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DT_STRAIGHTPATH_AREA_CROSSINGS = 0x01, ///< Add a vertex at every polygon edge crossing where area changes.
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DT_STRAIGHTPATH_ALL_CROSSINGS = 0x02, ///< Add a vertex at every polygon edge crossing.
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};
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/// Options for dtNavMeshQuery::initSlicedFindPath and updateSlicedFindPath
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enum dtFindPathOptions
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{
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DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs)
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};
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/// Options for dtNavMeshQuery::raycast
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enum dtRaycastOptions
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{
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DT_RAYCAST_USE_COSTS = 0x01, ///< Raycast should calculate movement cost along the ray and fill RaycastHit::cost
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};
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/// Limit raycasting during any angle pahfinding
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/// The limit is given as a multiple of the character radius
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static const float DT_RAY_CAST_LIMIT_PROPORTIONS = 50.0f;
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/// Flags representing the type of a navigation mesh polygon.
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enum dtPolyTypes
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{
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@ -97,7 +145,7 @@ enum dtPolyTypes
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};
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/// Defines a polyogn within a dtMeshTile object.
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/// Defines a polygon within a dtMeshTile object.
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/// @ingroup detour
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struct dtPoly
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{
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@ -252,6 +300,9 @@ struct dtMeshTile
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int dataSize; ///< Size of the tile data.
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int flags; ///< Tile flags. (See: #dtTileFlags)
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dtMeshTile* next; ///< The next free tile, or the next tile in the spatial grid.
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private:
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dtMeshTile(const dtMeshTile&);
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dtMeshTile& operator=(const dtMeshTile&);
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};
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/// Configuration parameters used to define multi-tile navigation meshes.
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@ -462,7 +513,11 @@ public:
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/// @param[in] ip The index of the polygon within the tile.
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inline dtPolyRef encodePolyId(unsigned int salt, unsigned int it, unsigned int ip) const
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{
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#ifdef DT_POLYREF64
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return ((dtPolyRef)salt << (DT_POLY_BITS+DT_TILE_BITS)) | ((dtPolyRef)it << DT_POLY_BITS) | (dtPolyRef)ip;
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#else
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return ((dtPolyRef)salt << (m_polyBits+m_tileBits)) | ((dtPolyRef)it << m_polyBits) | (dtPolyRef)ip;
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#endif
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}
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/// Decodes a standard polygon reference.
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@ -474,12 +529,21 @@ public:
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/// @see #encodePolyId
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inline void decodePolyId(dtPolyRef ref, unsigned int& salt, unsigned int& it, unsigned int& ip) const
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{
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#ifdef DT_POLYREF64
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const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
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const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
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const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
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salt = (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
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it = (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
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ip = (unsigned int)(ref & polyMask);
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#else
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const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
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const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
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const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
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salt = (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
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it = (unsigned int)((ref >> m_polyBits) & tileMask);
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ip = (unsigned int)(ref & polyMask);
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#endif
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}
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/// Extracts a tile's salt value from the specified polygon reference.
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@ -488,8 +552,13 @@ public:
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/// @see #encodePolyId
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inline unsigned int decodePolyIdSalt(dtPolyRef ref) const
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{
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#ifdef DT_POLYREF64
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const dtPolyRef saltMask = ((dtPolyRef)1<<DT_SALT_BITS)-1;
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return (unsigned int)((ref >> (DT_POLY_BITS+DT_TILE_BITS)) & saltMask);
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#else
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const dtPolyRef saltMask = ((dtPolyRef)1<<m_saltBits)-1;
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return (unsigned int)((ref >> (m_polyBits+m_tileBits)) & saltMask);
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#endif
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}
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/// Extracts the tile's index from the specified polygon reference.
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@ -498,8 +567,13 @@ public:
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/// @see #encodePolyId
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inline unsigned int decodePolyIdTile(dtPolyRef ref) const
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{
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#ifdef DT_POLYREF64
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const dtPolyRef tileMask = ((dtPolyRef)1<<DT_TILE_BITS)-1;
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return (unsigned int)((ref >> DT_POLY_BITS) & tileMask);
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#else
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const dtPolyRef tileMask = ((dtPolyRef)1<<m_tileBits)-1;
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return (unsigned int)((ref >> m_polyBits) & tileMask);
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#endif
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}
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/// Extracts the polygon's index (within its tile) from the specified polygon reference.
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@ -508,13 +582,21 @@ public:
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/// @see #encodePolyId
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inline unsigned int decodePolyIdPoly(dtPolyRef ref) const
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{
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#ifdef DT_POLYREF64
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const dtPolyRef polyMask = ((dtPolyRef)1<<DT_POLY_BITS)-1;
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return (unsigned int)(ref & polyMask);
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#else
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const dtPolyRef polyMask = ((dtPolyRef)1<<m_polyBits)-1;
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return (unsigned int)(ref & polyMask);
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#endif
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}
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/// @}
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private:
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// Explicitly disabled copy constructor and copy assignment operator.
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dtNavMesh(const dtNavMesh&);
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dtNavMesh& operator=(const dtNavMesh&);
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/// Returns pointer to tile in the tile array.
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dtMeshTile* getTile(int i);
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@ -543,7 +625,7 @@ private:
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void connectExtOffMeshLinks(dtMeshTile* tile, dtMeshTile* target, int side);
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/// Removes external links at specified side.
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void unconnectExtLinks(dtMeshTile* tile, dtMeshTile* target);
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void unconnectLinks(dtMeshTile* tile, dtMeshTile* target);
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// TODO: These methods are duplicates from dtNavMeshQuery, but are needed for off-mesh connection finding.
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@ -555,8 +637,7 @@ private:
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dtPolyRef findNearestPolyInTile(const dtMeshTile* tile, const float* center,
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const float* extents, float* nearestPt) const;
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/// Returns closest point on polygon.
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void closestPointOnPolyInTile(const dtMeshTile* tile, unsigned int ip,
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const float* pos, float* closest) const;
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void closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const;
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dtNavMeshParams m_params; ///< Current initialization params. TODO: do not store this info twice.
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float m_orig[3]; ///< Origin of the tile (0,0)
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@ -569,9 +650,11 @@ private:
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dtMeshTile* m_nextFree; ///< Freelist of tiles.
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dtMeshTile* m_tiles; ///< List of tiles.
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#ifndef DT_POLYREF64
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unsigned int m_saltBits; ///< Number of salt bits in the tile ID.
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unsigned int m_tileBits; ///< Number of tile bits in the tile ID.
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unsigned int m_polyBits; ///< Number of poly bits in the tile ID.
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#endif
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};
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/// Allocates a navigation mesh object using the Detour allocator.
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@ -41,6 +41,10 @@ class dtQueryFilter
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public:
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dtQueryFilter();
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#ifdef DT_VIRTUAL_QUERYFILTER
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virtual ~dtQueryFilter() { }
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#endif
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/// Returns true if the polygon can be visited. (I.e. Is traversable.)
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/// @param[in] ref The reference id of the polygon test.
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/// @param[in] tile The tile containing the polygon.
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@ -115,6 +119,37 @@ public:
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};
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/// Provides information about raycast hit
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/// filled by dtNavMeshQuery::raycast
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/// @ingroup detour
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struct dtRaycastHit
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{
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/// The hit parameter. (FLT_MAX if no wall hit.)
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float t;
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/// hitNormal The normal of the nearest wall hit. [(x, y, z)]
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float hitNormal[3];
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/// The index of the edge on the final polygon where the wall was hit.
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int hitEdgeIndex;
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/// Pointer to an array of reference ids of the visited polygons. [opt]
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dtPolyRef* path;
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/// The number of visited polygons. [opt]
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int pathCount;
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/// The maximum number of polygons the @p path array can hold.
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int maxPath;
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/// The cost of the path until hit.
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float pathCost;
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};
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/// Provides the ability to perform pathfinding related queries against
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/// a navigation mesh.
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/// @ingroup detour
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@ -126,7 +161,7 @@ public:
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/// Initializes the query object.
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/// @param[in] nav Pointer to the dtNavMesh object to use for all queries.
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/// @param[in] maxNodes Maximum number of search nodes. [Limits: 0 < value <= 65536]
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/// @param[in] maxNodes Maximum number of search nodes. [Limits: 0 < value <= 65535]
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/// @returns The status flags for the query.
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dtStatus init(const dtNavMesh* nav, const int maxNodes);
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@ -158,11 +193,12 @@ public:
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/// @param[out] straightPathRefs The reference id of the polygon that is being entered at each point. [opt]
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/// @param[out] straightPathCount The number of points in the straight path.
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/// @param[in] maxStraightPath The maximum number of points the straight path arrays can hold. [Limit: > 0]
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/// @param[in] options Query options. (see: #dtStraightPathOptions)
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/// @returns The status flags for the query.
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dtStatus findStraightPath(const float* startPos, const float* endPos,
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const dtPolyRef* path, const int pathSize,
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float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
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int* straightPathCount, const int maxStraightPath) const;
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int* straightPathCount, const int maxStraightPath, const int options = 0) const;
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///@}
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/// @name Sliced Pathfinding Functions
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@ -178,10 +214,11 @@ public:
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/// @param[in] startPos A position within the start polygon. [(x, y, z)]
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/// @param[in] endPos A position within the end polygon. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] options query options (see: #dtFindPathOptions)
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus initSlicedFindPath(dtPolyRef startRef, dtPolyRef endRef,
|
||||
const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter);
|
||||
const dtQueryFilter* filter, const unsigned int options = 0);
|
||||
|
||||
/// Updates an in-progress sliced path query.
|
||||
/// @param[in] maxIter The maximum number of iterations to perform.
|
||||
|
|
@ -199,8 +236,8 @@ public:
|
|||
|
||||
/// Finalizes and returns the results of an incomplete sliced path query, returning the path to the furthest
|
||||
/// polygon on the existing path that was visited during the search.
|
||||
/// @param[out] existing An array of polygon references for the existing path.
|
||||
/// @param[out] existingSize The number of polygon in the @p existing array.
|
||||
/// @param[in] existing An array of polygon references for the existing path.
|
||||
/// @param[in] existingSize The number of polygon in the @p existing array.
|
||||
/// @param[out] path An ordered list of polygon references representing the path. (Start to end.)
|
||||
/// [(polyRef) * @p pathCount]
|
||||
/// @param[out] pathCount The number of polygons returned in the @p path array.
|
||||
|
|
@ -307,6 +344,7 @@ public:
|
|||
|
||||
/// Casts a 'walkability' ray along the surface of the navigation mesh from
|
||||
/// the start position toward the end position.
|
||||
/// @note A wrapper around raycast(..., RaycastHit*). Retained for backward compatibility.
|
||||
/// @param[in] startRef The reference id of the start polygon.
|
||||
/// @param[in] startPos A position within the start polygon representing
|
||||
/// the start of the ray. [(x, y, z)]
|
||||
|
|
@ -322,6 +360,22 @@ public:
|
|||
const dtQueryFilter* filter,
|
||||
float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath) const;
|
||||
|
||||
/// Casts a 'walkability' ray along the surface of the navigation mesh from
|
||||
/// the start position toward the end position.
|
||||
/// @param[in] startRef The reference id of the start polygon.
|
||||
/// @param[in] startPos A position within the start polygon representing
|
||||
/// the start of the ray. [(x, y, z)]
|
||||
/// @param[in] endPos The position to cast the ray toward. [(x, y, z)]
|
||||
/// @param[in] filter The polygon filter to apply to the query.
|
||||
/// @param[in] flags govern how the raycast behaves. See dtRaycastOptions
|
||||
/// @param[out] hit Pointer to a raycast hit structure which will be filled by the results.
|
||||
/// @param[in] prevRef parent of start ref. Used during for cost calculation [opt]
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus raycast(dtPolyRef startRef, const float* startPos, const float* endPos,
|
||||
const dtQueryFilter* filter, const unsigned int options,
|
||||
dtRaycastHit* hit, dtPolyRef prevRef = 0) const;
|
||||
|
||||
|
||||
/// Finds the distance from the specified position to the nearest polygon wall.
|
||||
/// @param[in] startRef The reference id of the polygon containing @p centerPos.
|
||||
/// @param[in] centerPos The center of the search circle. [(x, y, z)]
|
||||
|
|
@ -377,8 +431,9 @@ public:
|
|||
/// @param[in] ref The reference id of the polygon.
|
||||
/// @param[in] pos The position to check. [(x, y, z)]
|
||||
/// @param[out] closest The closest point on the polygon. [(x, y, z)]
|
||||
/// @param[out] posOverPoly True of the position is over the polygon.
|
||||
/// @returns The status flags for the query.
|
||||
dtStatus closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest) const;
|
||||
dtStatus closestPointOnPoly(dtPolyRef ref, const float* pos, float* closest, bool* posOverPoly) const;
|
||||
|
||||
/// Returns a point on the boundary closest to the source point if the source point is outside the
|
||||
/// polygon's xz-bounds.
|
||||
|
|
@ -420,6 +475,9 @@ public:
|
|||
/// @}
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator
|
||||
dtNavMeshQuery(const dtNavMeshQuery&);
|
||||
dtNavMeshQuery& operator=(const dtNavMeshQuery&);
|
||||
|
||||
/// Returns neighbour tile based on side.
|
||||
dtMeshTile* getNeighbourTileAt(int x, int y, int side) const;
|
||||
|
|
@ -427,12 +485,7 @@ private:
|
|||
/// Queries polygons within a tile.
|
||||
int queryPolygonsInTile(const dtMeshTile* tile, const float* qmin, const float* qmax, const dtQueryFilter* filter,
|
||||
dtPolyRef* polys, const int maxPolys) const;
|
||||
/// Find nearest polygon within a tile.
|
||||
dtPolyRef findNearestPolyInTile(const dtMeshTile* tile, const float* center, const float* extents,
|
||||
const dtQueryFilter* filter, float* nearestPt) const;
|
||||
/// Returns closest point on polygon.
|
||||
void closestPointOnPolyInTile(const dtMeshTile* tile, const dtPoly* poly, const float* pos, float* closest) const;
|
||||
|
||||
|
||||
/// Returns portal points between two polygons.
|
||||
dtStatus getPortalPoints(dtPolyRef from, dtPolyRef to, float* left, float* right,
|
||||
unsigned char& fromType, unsigned char& toType) const;
|
||||
|
|
@ -446,6 +499,16 @@ private:
|
|||
dtPolyRef to, const dtPoly* toPoly, const dtMeshTile* toTile,
|
||||
float* mid) const;
|
||||
|
||||
// Appends vertex to a straight path
|
||||
dtStatus appendVertex(const float* pos, const unsigned char flags, const dtPolyRef ref,
|
||||
float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
|
||||
int* straightPathCount, const int maxStraightPath) const;
|
||||
|
||||
// Appends intermediate portal points to a straight path.
|
||||
dtStatus appendPortals(const int startIdx, const int endIdx, const float* endPos, const dtPolyRef* path,
|
||||
float* straightPath, unsigned char* straightPathFlags, dtPolyRef* straightPathRefs,
|
||||
int* straightPathCount, const int maxStraightPath, const int options) const;
|
||||
|
||||
const dtNavMesh* m_nav; ///< Pointer to navmesh data.
|
||||
|
||||
struct dtQueryData
|
||||
|
|
@ -456,6 +519,8 @@ private:
|
|||
dtPolyRef startRef, endRef;
|
||||
float startPos[3], endPos[3];
|
||||
const dtQueryFilter* filter;
|
||||
unsigned int options;
|
||||
float raycastLimitSqr;
|
||||
};
|
||||
dtQueryData m_query; ///< Sliced query state.
|
||||
|
||||
|
|
|
|||
|
|
@ -25,48 +25,56 @@ enum dtNodeFlags
|
|||
{
|
||||
DT_NODE_OPEN = 0x01,
|
||||
DT_NODE_CLOSED = 0x02,
|
||||
DT_NODE_PARENT_DETACHED = 0x04, // parent of the node is not adjacent. Found using raycast.
|
||||
};
|
||||
|
||||
typedef unsigned short dtNodeIndex;
|
||||
static const dtNodeIndex DT_NULL_IDX = (dtNodeIndex)~0;
|
||||
|
||||
static const int DT_NODE_PARENT_BITS = 24;
|
||||
static const int DT_NODE_STATE_BITS = 2;
|
||||
struct dtNode
|
||||
{
|
||||
float pos[3]; ///< Position of the node.
|
||||
float cost; ///< Cost from previous node to current node.
|
||||
float total; ///< Cost up to the node.
|
||||
unsigned int pidx : 30; ///< Index to parent node.
|
||||
unsigned int flags : 2; ///< Node flags 0/open/closed.
|
||||
dtPolyRef id; ///< Polygon ref the node corresponds to.
|
||||
float pos[3]; ///< Position of the node.
|
||||
float cost; ///< Cost from previous node to current node.
|
||||
float total; ///< Cost up to the node.
|
||||
unsigned int pidx : DT_NODE_PARENT_BITS; ///< Index to parent node.
|
||||
unsigned int state : DT_NODE_STATE_BITS; ///< extra state information. A polyRef can have multiple nodes with different extra info. see DT_MAX_STATES_PER_NODE
|
||||
unsigned int flags : 3; ///< Node flags. A combination of dtNodeFlags.
|
||||
dtPolyRef id; ///< Polygon ref the node corresponds to.
|
||||
};
|
||||
|
||||
static const int DT_MAX_STATES_PER_NODE = 1 << DT_NODE_STATE_BITS; // number of extra states per node. See dtNode::state
|
||||
|
||||
class dtNodePool
|
||||
{
|
||||
public:
|
||||
dtNodePool(int maxNodes, int hashSize);
|
||||
~dtNodePool();
|
||||
inline void operator=(const dtNodePool&) {}
|
||||
void clear();
|
||||
dtNode* getNode(dtPolyRef id);
|
||||
dtNode* findNode(dtPolyRef id);
|
||||
|
||||
// Get a dtNode by ref and extra state information. If there is none then - allocate
|
||||
// There can be more than one node for the same polyRef but with different extra state information
|
||||
dtNode* getNode(dtPolyRef id, unsigned char state=0);
|
||||
dtNode* findNode(dtPolyRef id, unsigned char state);
|
||||
unsigned int findNodes(dtPolyRef id, dtNode** nodes, const int maxNodes);
|
||||
|
||||
inline unsigned int getNodeIdx(const dtNode* node) const
|
||||
{
|
||||
if (!node) return 0;
|
||||
return (unsigned int)(node - m_nodes)+1;
|
||||
return (unsigned int)(node - m_nodes) + 1;
|
||||
}
|
||||
|
||||
inline dtNode* getNodeAtIdx(unsigned int idx)
|
||||
{
|
||||
if (!idx) return 0;
|
||||
return &m_nodes[idx-1];
|
||||
return &m_nodes[idx - 1];
|
||||
}
|
||||
|
||||
inline const dtNode* getNodeAtIdx(unsigned int idx) const
|
||||
{
|
||||
if (!idx) return 0;
|
||||
return &m_nodes[idx-1];
|
||||
return &m_nodes[idx - 1];
|
||||
}
|
||||
|
||||
inline int getMemUsed() const
|
||||
|
|
@ -82,8 +90,12 @@ public:
|
|||
inline int getHashSize() const { return m_hashSize; }
|
||||
inline dtNodeIndex getFirst(int bucket) const { return m_first[bucket]; }
|
||||
inline dtNodeIndex getNext(int i) const { return m_next[i]; }
|
||||
inline int getNodeCount() const { return m_nodeCount; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNodePool(const dtNodePool&);
|
||||
dtNodePool& operator=(const dtNodePool&);
|
||||
|
||||
dtNode* m_nodes;
|
||||
dtNodeIndex* m_first;
|
||||
|
|
@ -98,17 +110,10 @@ class dtNodeQueue
|
|||
public:
|
||||
dtNodeQueue(int n);
|
||||
~dtNodeQueue();
|
||||
inline void operator=(dtNodeQueue&) {}
|
||||
|
||||
inline void clear()
|
||||
{
|
||||
m_size = 0;
|
||||
}
|
||||
inline void clear() { m_size = 0; }
|
||||
|
||||
inline dtNode* top()
|
||||
{
|
||||
return m_heap[0];
|
||||
}
|
||||
inline dtNode* top() { return m_heap[0]; }
|
||||
|
||||
inline dtNode* pop()
|
||||
{
|
||||
|
|
@ -141,12 +146,16 @@ public:
|
|||
inline int getMemUsed() const
|
||||
{
|
||||
return sizeof(*this) +
|
||||
sizeof(dtNode*)*(m_capacity+1);
|
||||
sizeof(dtNode*) * (m_capacity + 1);
|
||||
}
|
||||
|
||||
inline int getCapacity() const { return m_capacity; }
|
||||
|
||||
private:
|
||||
// Explicitly disabled copy constructor and copy assignment operator.
|
||||
dtNodeQueue(const dtNodeQueue&);
|
||||
dtNodeQueue& operator=(const dtNodeQueue&);
|
||||
|
||||
void bubbleUp(int i, dtNode* node);
|
||||
void trickleDown(int i, dtNode* node);
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue