Removed redundant 'load last edited level' startup mode to editor.

Fixed recent levels open command behavior
Includes rextimmy's vertex WS normal logic in HLS shadergen
This commit is contained in:
Areloch 2019-11-20 01:39:12 -06:00
parent 62fabf6894
commit c74b669f5e
6 changed files with 36 additions and 32 deletions

View file

@ -330,10 +330,6 @@ function ESettingsWindow::getNavEditorSettings(%this)
function ESettingsWindow::getSceneEditorSettings(%this)
{
SettingsInspector.startGroup("Startup");
SettingsInspector.addSettingsField("WorldEditor/startupMode", "Startup Mode", "list", "", "Blank Level,Last Open Level");
SettingsInspector.endGroup();
SettingsInspector.startGroup("Render");
SettingsInspector.addSettingsField("WorldEditor/Render/renderObjHandle", "Object Icons", "bool", "");
SettingsInspector.addSettingsField("WorldEditor/Render/renderObjText", "Object Text", "bool", "");