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cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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42 changed files with 2680 additions and 8 deletions
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@ -83,6 +83,7 @@ function EWCreatorWindow::init( %this )
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%this.registerMissionObject( "SpawnSphere", "Observer Spawn Sphere", "ObserverDropPoint" );
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%this.registerMissionObject( "SFXSpace", "Sound Space" );
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%this.registerMissionObject( "OcclusionVolume", "Occlusion Volume" );
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%this.registerMissionObject( "AccumulationVolume", "Accumulation Volume" );
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%this.registerMissionObject("NavMesh", "Navigation mesh");
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%this.registerMissionObject("NavPath", "Path");
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