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cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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42 changed files with 2680 additions and 8 deletions
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@ -366,6 +366,7 @@ struct MeshRenderInst : public RenderInst
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GFXTextureObject *backBuffTex;
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GFXTextureObject *reflectTex;
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GFXTextureObject *miscTex;
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GFXTextureObject *accuTex;
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GFXCubemap *cubemap;
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void clear();
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