cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.

This commit is contained in:
Azaezel 2014-12-21 14:07:42 -06:00
parent 949251b988
commit c6cdfafe4e
42 changed files with 2680 additions and 8 deletions

View file

@ -48,6 +48,11 @@ public:
GFXShaderConstHandle* mSpecularPowerSC;
GFXShaderConstHandle* mSpecularStrengthSC;
GFXShaderConstHandle* mParallaxInfoSC;
GFXShaderConstHandle* mAccuScaleSC;
GFXShaderConstHandle* mAccuDirectionSC;
GFXShaderConstHandle* mAccuStrengthSC;
GFXShaderConstHandle* mAccuCoverageSC;
GFXShaderConstHandle* mAccuSpecularSC;
GFXShaderConstHandle* mFogDataSC;
GFXShaderConstHandle* mFogColorSC;
GFXShaderConstHandle* mDetailScaleSC;