cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.

This commit is contained in:
Azaezel 2014-12-21 14:07:42 -06:00
parent 949251b988
commit c6cdfafe4e
42 changed files with 2680 additions and 8 deletions

View file

@ -197,6 +197,9 @@ public:
/// Returns true if any pass glows
bool hasGlow() const { return mHasGlow; }
/// Returns true if any pass accumulates
bool hasAccumulation() const { return mHasAccumulation; }
/// Gets the stage number for a pass
U32 getStageFromPass(U32 pass) const
{
@ -244,6 +247,9 @@ protected:
/// If we glow
bool mHasGlow;
/// If we have accumulation.
bool mHasAccumulation;
/// Number of stages (not to be confused with number of passes)
U32 mMaxStages;