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cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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42 changed files with 2680 additions and 8 deletions
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@ -67,6 +67,7 @@ void ProcessedFFMaterial::_construct()
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{
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mHasSetStageData = false;
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mHasGlow = false;
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mHasAccumulation = false;
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mIsLightingMaterial = false;
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mDefaultHandle = new FFMaterialParameterHandle();
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mDefaultParameters = new MaterialParameters();
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