cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.

This commit is contained in:
Azaezel 2014-12-21 14:07:42 -06:00
parent 949251b988
commit c6cdfafe4e
42 changed files with 2680 additions and 8 deletions

View file

@ -49,6 +49,7 @@ ProcessedCustomMaterial::ProcessedCustomMaterial(Material &mat)
mCustomMaterial = static_cast<CustomMaterial*>(mMaterial);
mHasSetStageData = false;
mHasGlow = false;
mHasAccumulation = false;
mMaxStages = 0;
mMaxTex = 0;
}