cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.

This commit is contained in:
Azaezel 2014-12-21 14:07:42 -06:00
parent 949251b988
commit c6cdfafe4e
42 changed files with 2680 additions and 8 deletions

View file

@ -75,6 +75,7 @@ public:
virtual SimObject* getUserObject() const { return mUserObject; }
virtual Material *getMaterial() { return mMaterial; }
virtual bool hasGlow();
virtual bool hasAccumulation();
virtual U32 getCurPass() { return getMax( mCurPass, 0 ); }
virtual U32 getCurStageNum();
virtual RenderPassData *getPass(U32 pass);