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cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.
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42 changed files with 2680 additions and 8 deletions
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@ -497,6 +497,14 @@ bool MatInstance::hasGlow()
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return false;
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}
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bool MatInstance::hasAccumulation()
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{
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if( mProcessedMaterial )
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return mProcessedMaterial->hasAccumulation();
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else
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return false;
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}
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const FeatureSet& MatInstance::getFeatures() const
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{
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return mProcessedMaterial->getFeatures();
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