cleaned up variant of https://github.com/GarageGames/Torque3D/pull/768 alterations: opengl support, in-shader bug-reporting, direction vector fit to material slider-bar.

This commit is contained in:
Azaezel 2014-12-21 14:07:42 -06:00
parent 949251b988
commit c6cdfafe4e
42 changed files with 2680 additions and 8 deletions

View file

@ -185,6 +185,7 @@ public:
// BTRTODO: This stuff below should probably not be in BaseMatInstance
virtual bool hasGlow() = 0;
virtual bool hasAccumulation() = 0;
virtual U32 getCurPass() = 0;