Adds in some missing script functions that let projectiles damage and destroy physics shapes.

This commit is contained in:
Areloch 2016-04-26 11:30:24 -05:00
parent bab55d46a9
commit c645475e56
3 changed files with 83 additions and 0 deletions

View file

@ -32,6 +32,7 @@ exec("./health.cs");
exec("./projectile.cs");
exec("./radiusDamage.cs");
exec("./teleporter.cs");
exec("./physicsShape.cs");
// Load our supporting weapon script, it contains methods used by all weapons.
exec("./weapon.cs");