Renamed LOD to Fade.

This commit is contained in:
Vincent Gee 2014-11-20 08:00:26 -05:00
parent 7b05314901
commit c5f81a85f5
2 changed files with 43 additions and 43 deletions

View file

@ -97,12 +97,12 @@ class TSStatic : public SceneObject
};
public:
void setAlphaLOD(bool enable, F32 start, F32 end, bool inverse)
void setAlphaFade(bool enable, F32 start, F32 end, bool inverse)
{
mUseAlphaLod = enable;
mAlphaLODStart = start;
mAlphaLODEnd = end;
mInvertAlphaLod = inverse;
mUseAlphaFade = enable;
mAlphaFadeStart = start;
mAlphaFadeEnd = end;
mInvertAlphaFade = inverse;
}
/// The different types of mesh data types
@ -115,11 +115,11 @@ public:
};
protected:
bool mUseAlphaLod;
F32 mAlphaLODStart;
F32 mAlphaLODEnd;
F32 mAlphaLOD;
bool mInvertAlphaLod;
bool mUseAlphaFade;
F32 mAlphaFadeStart;
F32 mAlphaFadeEnd;
F32 mAlphaFade;
bool mInvertAlphaFade;
bool onAdd();
void onRemove();