Changes to have Linux dedicated compiling again

This commit is contained in:
DavidWyand-GG 2013-05-08 06:55:51 +00:00
parent 517b93866a
commit c5c08e72d2
7 changed files with 25 additions and 25 deletions

View file

@ -40,7 +40,7 @@
#include "platformX86UNIX/x86UNIXOGLVideo.h"
#include "platformX86UNIX/x86UNIXState.h"
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
#include "platformX86UNIX/x86UNIXMessageBox.h"
#include "platformX86UNIX/x86UNIXInputManager.h"
#endif
@ -51,7 +51,7 @@
#include <unistd.h> // fork, execvp, chdir
#include <time.h> // nanosleep
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
#include <X11/Xlib.h>
#include <X11/Xos.h>
@ -69,7 +69,7 @@ LockFunc_t DisplayPtrManager::sgUnlockFunc = NULL;
static U32 lastTimeTick;
static MRandomLCG sgPlatRandom;
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
extern void InstallRedBookDevices();
extern void PollRedbookDevices();
extern bool InitOpenGL();
@ -149,7 +149,7 @@ static S32 ParseCommandLine(S32 argc, const char **argv,
static void DetectWindowingSystem()
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
Display* dpy = XOpenDisplay(NULL);
if (dpy != NULL)
{
@ -166,7 +166,7 @@ static void InitWindow(const Point2I &initialSize, const char *name)
x86UNIXState->setWindowName(name);
}
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
//------------------------------------------------------------------------------
static bool InitSDL()
{
@ -376,7 +376,7 @@ static inline void Sleep(int secs, int nanoSecs)
nanosleep(&sleeptime, NULL);
}
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
struct AlertWinState
{
bool fullScreen;
@ -436,7 +436,7 @@ static inline void AlertEnableVideo(AlertWinState& state)
//------------------------------------------------------------------------------
void Platform::AlertOK(const char *windowTitle, const char *message)
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
if (x86UNIXState->isXWindowsRunning())
{
AlertWinState state;
@ -461,7 +461,7 @@ void Platform::AlertOK(const char *windowTitle, const char *message)
//------------------------------------------------------------------------------
bool Platform::AlertOKCancel(const char *windowTitle, const char *message)
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
if (x86UNIXState->isXWindowsRunning())
{
AlertWinState state;
@ -489,7 +489,7 @@ bool Platform::AlertOKCancel(const char *windowTitle, const char *message)
//------------------------------------------------------------------------------
bool Platform::AlertRetry(const char *windowTitle, const char *message)
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
if (x86UNIXState->isXWindowsRunning())
{
AlertWinState state;
@ -524,7 +524,7 @@ bool Platform::excludeOtherInstances(const char *mutexName)
//------------------------------------------------------------------------------
void Platform::enableKeyboardTranslation(void)
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
// JMQ: not sure if this is needed for i18n keyboards
//SDL_EnableUNICODE( 1 );
// SDL_EnableKeyRepeat(
@ -536,7 +536,7 @@ void Platform::enableKeyboardTranslation(void)
//------------------------------------------------------------------------------
void Platform::disableKeyboardTranslation(void)
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
//SDL_EnableUNICODE( 0 );
// SDL_EnableKeyRepeat(0, 0);
#endif
@ -545,7 +545,7 @@ void Platform::disableKeyboardTranslation(void)
//------------------------------------------------------------------------------
void Platform::setWindowLocked(bool locked)
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
x86UNIXState->setWindowLocked(locked);
UInputManager* uInputManager =
@ -560,7 +560,7 @@ void Platform::setWindowLocked(bool locked)
//------------------------------------------------------------------------------
void Platform::minimizeWindow()
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
if (x86UNIXState->windowCreated())
SDL_WM_IconifyWindow();
#endif
@ -574,7 +574,7 @@ void Platform::process()
if (x86UNIXState->windowCreated())
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
// process window events
PROFILE_START(XUX_ProcessMessages);
bool quit = !ProcessMessages();
@ -622,7 +622,7 @@ void Platform::process()
}
}
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
#if 0
// JMQ: disabled this because it may fire mistakenly in some configurations.
// sdl's default event handling scheme should be enough.
@ -665,7 +665,7 @@ void Platform::setWindowSize( U32 newWidth, U32 newHeight )
//------------------------------------------------------------------------------
void Platform::initWindow(const Point2I &initialSize, const char *name)
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
// initialize window
InitWindow(initialSize, name);
if (!InitOpenGL())
@ -825,7 +825,7 @@ int main(S32 argc, const char **argv)
void Platform::setWindowTitle( const char* title )
{
#ifndef DEDICATED
#ifndef TORQUE_DEDICATED
x86UNIXState->setWindowName(title);
SDL_WM_SetCaption(x86UNIXState->getWindowName(), NULL);
#endif