diff --git a/Templates/BaseGame/game/data/DamageModel/DamageModel.tscript b/Templates/BaseGame/game/data/DamageModel/DamageModel.tscript index adbda2e33..63b4ad4c1 100644 --- a/Templates/BaseGame/game/data/DamageModel/DamageModel.tscript +++ b/Templates/BaseGame/game/data/DamageModel/DamageModel.tscript @@ -9,20 +9,13 @@ function DamageModel::onDestroy(%this) //This is called when the server is initially set up by the game application function DamageModel::initServer(%this) { - %this.queueExec("./scripts/server/player"); -} - -//This is called when the server is created for an actual game/map to be played -function DamageModel::onCreateGameServer(%this) -{ - %this.registerDatablock("./scripts/managedData/managedParticleData"); - %this.registerDatablock("./scripts/managedData/managedParticleEmitterData"); %this.queueExec("./scripts/server/utility"); %this.queueExec("./scripts/server/radiusDamage"); %this.queueExec("./scripts/server/projectile"); %this.queueExec("./scripts/server/weapon"); %this.queueExec("./scripts/server/shapeBase"); %this.queueExec("./scripts/server/vehicle"); + %this.queueExec("./scripts/server/player"); %this.queueExec("./scripts/server/commands"); }