sound safeties and future notes

This commit is contained in:
AzaezelX 2023-02-26 17:26:43 -06:00
parent 39b9b47caf
commit c4ae6258cc
15 changed files with 39 additions and 48 deletions

View file

@ -134,10 +134,14 @@ bool ProximityMineData::preload( bool server, String& errorStr )
if ( !server )
{
if( !getArmSound() )
Con::errorf( ConsoleLogEntry::General, "ProximityMineData::preload: Invalid arming sound." );
if( !getTriggerSound() )
Con::errorf( ConsoleLogEntry::General, "ProximityMineData::preload: Invalid trigger sound." );
if(!isArmSoundValid() )
{
//return false; -TODO: trigger asset download
}
if(!isTriggerSoundValid() )
{
//return false; -TODO: trigger asset download
}
}
if ( mShape )