sound safeties and future notes

This commit is contained in:
AzaezelX 2023-02-26 17:26:43 -06:00
parent 39b9b47caf
commit c4ae6258cc
15 changed files with 39 additions and 48 deletions

View file

@ -471,10 +471,9 @@ bool PlayerData::preload(bool server, String &errorStr)
if (!server) {
for (U32 i = 0; i < MaxSounds; ++i)
{
if (getPlayerSound(i) != StringTable->EmptyString() && !isPlayerSoundValid(i))
if (!isPlayerSoundValid(i))
{
Con::errorf(ConsoleLogEntry::General, "ExplosionData::preload: Invalid PlayerSound asset.");
return false;
//return false; -TODO: trigger asset download
}
}
}