From c44842bf2ff033d762107f8464bd5f49f9c02f8f Mon Sep 17 00:00:00 2001 From: Duion Date: Fri, 23 Dec 2016 19:01:30 +0100 Subject: [PATCH] fix for join server with bots crash 2 --- Engine/source/T3D/shapeImage.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/T3D/shapeImage.cpp b/Engine/source/T3D/shapeImage.cpp index d6d89aba1..e19132206 100644 --- a/Engine/source/T3D/shapeImage.cpp +++ b/Engine/source/T3D/shapeImage.cpp @@ -3380,7 +3380,7 @@ void ShapeBase::shakeCamera( U32 imageSlot ) bool applyShake = true; - if (obj && !mIsAiControlled) + if (obj) { ShapeBase* cObj = obj; while ((cObj = cObj->getControlObject()) != 0)