diff --git a/Engine/source/T3D/shapeImage.cpp b/Engine/source/T3D/shapeImage.cpp index d6d89aba1..e19132206 100644 --- a/Engine/source/T3D/shapeImage.cpp +++ b/Engine/source/T3D/shapeImage.cpp @@ -3380,7 +3380,7 @@ void ShapeBase::shakeCamera( U32 imageSlot ) bool applyShake = true; - if (obj && !mIsAiControlled) + if (obj) { ShapeBase* cObj = obj; while ((cObj = cObj->getControlObject()) != 0)