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StaticShape Mounting
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commit
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2 changed files with 0 additions and 17 deletions
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@ -232,22 +232,6 @@ void StaticShape::processTick(const Move* move)
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setImageTriggerState(0,move->trigger[0]);
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setImageTriggerState(0,move->trigger[0]);
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setImageTriggerState(1,move->trigger[1]);
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setImageTriggerState(1,move->trigger[1]);
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}
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}
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if (isMounted()) {
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MatrixF mat;
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mMount.object->getMountTransform( mMount.node, mMount.xfm, &mat );
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Parent::setTransform(mat);
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Parent::setRenderTransform(mat);
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}
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}
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void StaticShape::interpolateTick(F32 delta)
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{
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if (isMounted()) {
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MatrixF mat;
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mMount.object->getRenderMountTransform( delta, mMount.node, mMount.xfm, &mat );
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Parent::setRenderTransform(mat);
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}
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}
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}
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void StaticShape::setTransform(const MatrixF& mat)
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void StaticShape::setTransform(const MatrixF& mat)
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@ -76,7 +76,6 @@ public:
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bool onNewDataBlock(GameBaseData *dptr, bool reload);
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bool onNewDataBlock(GameBaseData *dptr, bool reload);
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void processTick(const Move *move);
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void processTick(const Move *move);
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void interpolateTick(F32 delta);
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void setTransform(const MatrixF &mat);
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void setTransform(const MatrixF &mat);
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
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U32 packUpdate (NetConnection *conn, U32 mask, BitStream *stream);
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