diff --git a/Templates/BaseGame/game/core/shaders/postFX/ssao/SSAO_Blur_P.hlsl b/Templates/BaseGame/game/core/shaders/postFX/ssao/SSAO_Blur_P.hlsl index a47261397..5bdf9a77d 100644 --- a/Templates/BaseGame/game/core/shaders/postFX/ssao/SSAO_Blur_P.hlsl +++ b/Templates/BaseGame/game/core/shaders/postFX/ssao/SSAO_Blur_P.hlsl @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "../../ShaderModelAutoGen.hlsl" +#include "../../shaderModelAutoGen.hlsl" #include "./../postFx.hlsl" TORQUE_UNIFORM_SAMPLER2D(occludeMap, 0); diff --git a/Templates/BaseGame/game/core/shaders/postFX/ssao/SSAO_P.hlsl b/Templates/BaseGame/game/core/shaders/postFX/ssao/SSAO_P.hlsl index 67365e846..ff31a4b8b 100644 --- a/Templates/BaseGame/game/core/shaders/postFX/ssao/SSAO_P.hlsl +++ b/Templates/BaseGame/game/core/shaders/postFX/ssao/SSAO_P.hlsl @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "../../ShaderModelAutoGen.hlsl" +#include "../../shaderModelAutoGen.hlsl" #include "./../postFx.hlsl" #define DOSMALL diff --git a/Templates/Full/game/shaders/common/postFx/ssao/SSAO_Blur_P.hlsl b/Templates/Full/game/shaders/common/postFx/ssao/SSAO_Blur_P.hlsl index a47261397..5bdf9a77d 100644 --- a/Templates/Full/game/shaders/common/postFx/ssao/SSAO_Blur_P.hlsl +++ b/Templates/Full/game/shaders/common/postFx/ssao/SSAO_Blur_P.hlsl @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "../../ShaderModelAutoGen.hlsl" +#include "../../shaderModelAutoGen.hlsl" #include "./../postFx.hlsl" TORQUE_UNIFORM_SAMPLER2D(occludeMap, 0); diff --git a/Templates/Full/game/shaders/common/postFx/ssao/SSAO_P.hlsl b/Templates/Full/game/shaders/common/postFx/ssao/SSAO_P.hlsl index 67365e846..ff31a4b8b 100644 --- a/Templates/Full/game/shaders/common/postFx/ssao/SSAO_P.hlsl +++ b/Templates/Full/game/shaders/common/postFx/ssao/SSAO_P.hlsl @@ -20,7 +20,7 @@ // IN THE SOFTWARE. //----------------------------------------------------------------------------- -#include "../../ShaderModelAutoGen.hlsl" +#include "../../shaderModelAutoGen.hlsl" #include "./../postFx.hlsl" #define DOSMALL