Some code cleanup, tweak and optimizations for assets, entities and components.

This commit is contained in:
Areloch 2018-02-04 16:21:07 -06:00
parent e4427b7654
commit c337649019
15 changed files with 58 additions and 40 deletions

View file

@ -59,7 +59,7 @@ ImplementEnumType(BatchingMode,
//////////////////////////////////////////////////////////////////////////
// Constructor/Destructor
//////////////////////////////////////////////////////////////////////////
MeshComponent::MeshComponent() : Component()
MeshComponent::MeshComponent() : Component(), mShape(nullptr), mRenderMode(Individual)
{
mFriendlyName = "Mesh Component";
mComponentType = "Render";