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https://github.com/TorqueGameEngines/Torque3D.git
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Merge remote-tracking branch 'bpay/clang-cl-build-fixes' into development
Conflicts: Engine/source/T3D/shapeBase.h
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commit
c2e5dc3345
17 changed files with 40 additions and 27 deletions
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@ -40,7 +40,6 @@
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#include "scene/sceneRenderState.h"
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#include "scene/sceneObjectLightingPlugin.h"
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#include "T3D/fx/explosion.h"
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#include "T3D/fx/particleEmitter.h"
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#include "T3D/fx/cameraFXMgr.h"
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#include "environment/waterBlock.h"
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#include "T3D/debris.h"
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@ -63,14 +63,15 @@
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#include "console/dynamicTypes.h"
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#endif
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// Need full definition visible for SimObjectPtr<ParticleEmitter>
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#include "T3D/fx/particleEmitter.h"
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class GFXCubemap;
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class TSShapeInstance;
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class SceneRenderState;
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class TSThread;
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class GameConnection;
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struct CameraScopeQuery;
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class ParticleEmitter;
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class ParticleEmitterData;
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class ProjectileData;
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class ExplosionData;
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struct DebrisData;
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