from @rextimmy: corrections for stateblock blending support

This commit is contained in:
AzaezelX 2019-11-10 20:05:14 -06:00
parent 501990c3b6
commit c2e018c6a7
3 changed files with 26 additions and 6 deletions

View file

@ -47,5 +47,5 @@ extern D3D11_FILL_MODE GFXD3D11FillMode[GFXFill_COUNT];
extern D3D11_PRIMITIVE_TOPOLOGY GFXD3D11PrimType[GFXPT_COUNT];
extern D3D11_TEXTURE_ADDRESS_MODE GFXD3D11TextureAddress[GFXAddress_COUNT];
extern DXGI_FORMAT GFXD3D11DeclType[GFXDeclType_COUNT];
#endif
extern D3D11_BLEND GFXD3D11BlendAlpha[GFXBlend_COUNT]; //maps color->alpha
#endif