Merge branch 'CustomShaderFeatures' of https://github.com/Areloch/Torque3D into development

This commit is contained in:
Areloch 2019-05-11 21:53:08 -05:00
commit c283295f22
37 changed files with 1365 additions and 38 deletions

View file

@ -34,7 +34,7 @@
class GFXTexHandle;
class GFXCubemap;
class CustomShaderBindingData;
struct SceneData
{
@ -95,6 +95,8 @@ struct SceneData
/// features.
void *materialHint;
Vector<CustomShaderBindingData*> customShaderData;
/// Constructor.
SceneData()
{