mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Merge pull request #2118 from Areloch/MenuAndPopups
Refactors the Popup menus and GuiMenuBars
This commit is contained in:
commit
c23c99dbea
30 changed files with 995 additions and 3116 deletions
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@ -1,127 +0,0 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
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||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/platform.h"
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#include "platform/menus/menuBar.h"
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#include "platform/menus/popupMenu.h"
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#include "gui/core/guiCanvas.h"
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#include "console/engineAPI.h"
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//-----------------------------------------------------------------------------
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// Constructor/Destructor
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//-----------------------------------------------------------------------------
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MenuBar::MenuBar()
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{
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createPlatformPopupMenuData();
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mCanvas = NULL;
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}
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MenuBar::~MenuBar()
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{
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removeFromCanvas();
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deletePlatformPopupMenuData();
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}
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IMPLEMENT_CONOBJECT(MenuBar);
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ConsoleDocClass( MenuBar,
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"@brief Used for rendering platform menu bars\n\n"
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"Internal use only\n\n"
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"@internal"
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);
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//-----------------------------------------------------------------------------
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// Public Methods
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//-----------------------------------------------------------------------------
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void MenuBar::addObject(SimObject *obj)
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{
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Parent::addObject(obj);
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updateMenuBar(dynamic_cast<PopupMenu *>(obj));
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}
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void MenuBar::removeObject(SimObject *obj)
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{
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Parent::removeObject(obj);
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updateMenuBar(dynamic_cast<PopupMenu *>(obj));
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}
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void MenuBar::insertObject(SimObject *obj, S32 pos)
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{
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Parent::addObject(obj);
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if(pos >= size())
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pos = size() - 1;
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if(pos < size())
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{
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if(pos < 0) pos = 0;
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Parent::reOrder(obj, at(pos));
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}
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updateMenuBar(dynamic_cast<PopupMenu *>(obj));
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}
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void MenuBar::pushObject(SimObject *obj)
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{
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Parent::pushObject(obj);
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updateMenuBar(dynamic_cast<PopupMenu *>(obj));
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}
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void MenuBar::popObject()
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{
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Parent::popObject();
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updateMenuBar();
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}
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bool MenuBar::reOrder(SimObject *obj, SimObject *target /*= 0*/)
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{
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bool ret = Parent::reOrder(obj, target);
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if(ret)
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updateMenuBar(dynamic_cast<PopupMenu *>(obj));
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return ret;
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}
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//-----------------------------------------------------------------------------
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// Console Methods
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(MenuBar, attachToCanvas, void, (const char *canvas, S32 pos), , "(GuiCanvas, pos)")
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{
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object->attachToCanvas(dynamic_cast<GuiCanvas*>(Sim::findObject(canvas)), pos);
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}
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DefineConsoleMethod(MenuBar, removeFromCanvas, void, (), , "()")
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{
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object->removeFromCanvas();
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}
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(MenuBar, insert, void, (SimObject* pObject, S32 pos), ,"(object, pos) insert object at position")
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{
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if(pObject)
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object->insertObject(pObject, pos);
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}
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@ -1,71 +0,0 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
|
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// deal in the Software without restriction, including without limitation the
|
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
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||||
//
|
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "console/simBase.h"
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#ifndef _MENUBAR_H_
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#define _MENUBAR_H_
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// Forward Refs
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class PlatformMenuBarData;
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class PopupMenu;
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class GuiCanvas;
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class MenuBar : public SimSet
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{
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typedef SimSet Parent;
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protected:
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PlatformMenuBarData *mData;
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GuiCanvas *mCanvas;
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/// Update the native menu bar to ensure consistency with the set
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void updateMenuBar(PopupMenu *menu = NULL);
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void createPlatformPopupMenuData();
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void deletePlatformPopupMenuData();
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public:
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MenuBar();
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virtual ~MenuBar();
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DECLARE_CONOBJECT(MenuBar);
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/// Attach this menu bar to the native menu bar
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void attachToCanvas(GuiCanvas *owner, S32 pos);
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/// Remove this menu bar from the native menu bar
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void removeFromCanvas();
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/// Returns true if this menu is attached to the menu bar
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bool isAttachedToCanvas() { return mCanvas != NULL; }
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virtual void insertObject(SimObject *obj, S32 pos);
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// Overridden SimSet methods to ensure menu bar consistency when attached
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virtual void addObject(SimObject *obj);
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virtual void removeObject(SimObject *obj);
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virtual void pushObject(SimObject *obj);
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virtual void popObject();
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virtual bool reOrder(SimObject *obj, SimObject *target = 0);
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};
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#endif // _MENUBAR_H_
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@ -1,269 +0,0 @@
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//-----------------------------------------------------------------------------
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// Copyright (c) 2012 GarageGames, LLC
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//
|
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// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//-----------------------------------------------------------------------------
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#include "platform/menus/popupMenu.h"
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#include "console/consoleTypes.h"
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#include "console/engineAPI.h"
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#include "gui/core/guiCanvas.h"
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#include "core/util/safeDelete.h"
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static U32 sMaxPopupGUID = 0;
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PopupMenuEvent PopupMenu::smPopupMenuEvent;
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bool PopupMenu::smSelectionEventHandled = false;
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/// Event class used to remove popup menus from the event notification in a safe way
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class PopUpNotifyRemoveEvent : public SimEvent
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{
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public:
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void process(SimObject *object)
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{
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PopupMenu::smPopupMenuEvent.remove((PopupMenu *)object, &PopupMenu::handleSelectEvent);
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}
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};
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//-----------------------------------------------------------------------------
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// Constructor/Destructor
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//-----------------------------------------------------------------------------
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PopupMenu::PopupMenu() : mCanvas(NULL)
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{
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createPlatformPopupMenuData();
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mSubmenus = new SimSet;
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mSubmenus->registerObject();
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mBarTitle = StringTable->EmptyString();
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mIsPopup = false;
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mPopupGUID = sMaxPopupGUID++;
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}
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PopupMenu::~PopupMenu()
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{
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// This searches the menu bar so is safe to call for menus
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// that aren't on it, since nothing will happen.
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removeFromMenuBar();
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SimSet::iterator i;
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while((i = mSubmenus->begin()) != mSubmenus->end())
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{
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(*i)->deleteObject();
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}
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mSubmenus->deleteObject();
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deletePlatformPopupMenuData();
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PopupMenu::smPopupMenuEvent.remove(this, &PopupMenu::handleSelectEvent);
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}
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IMPLEMENT_CONOBJECT(PopupMenu);
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ConsoleDocClass( PopupMenu,
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"@brief PopupMenu represents a system menu.\n\n"
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"You can add menu items to the menu, but there is no torque object associated "
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"with these menu items, they exist only in a platform specific manner.\n\n"
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"@note Internal use only\n\n"
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"@internal"
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);
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//-----------------------------------------------------------------------------
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void PopupMenu::initPersistFields()
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{
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addField("isPopup", TypeBool, Offset(mIsPopup, PopupMenu), "true if this is a pop-up/context menu. defaults to false.");
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addField("barTitle", TypeCaseString, Offset(mBarTitle, PopupMenu), "the title of this menu when attached to a menu bar");
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Parent::initPersistFields();
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}
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//-----------------------------------------------------------------------------
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bool PopupMenu::onAdd()
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{
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if(! Parent::onAdd())
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return false;
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createPlatformMenu();
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Con::executef(this, "onAdd");
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return true;
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}
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void PopupMenu::onRemove()
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{
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Con::executef(this, "onRemove");
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Parent::onRemove();
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}
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//-----------------------------------------------------------------------------
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void PopupMenu::onMenuSelect()
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{
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Con::executef(this, "onMenuSelect");
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}
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//-----------------------------------------------------------------------------
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void PopupMenu::handleSelectEvent(U32 popID, U32 command)
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{
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if (popID == mPopupGUID && canHandleID(command))
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if (handleSelect(command))
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smSelectionEventHandled = true;
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}
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//-----------------------------------------------------------------------------
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void PopupMenu::onAttachToMenuBar(GuiCanvas *canvas, S32 pos, const char *title)
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{
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mCanvas = canvas;
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// Attached menus must be notified of menu events
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smPopupMenuEvent.notify(this, &PopupMenu::handleSelectEvent);
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// Pass on to sub menus
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for(SimSet::iterator i = mSubmenus->begin();i != mSubmenus->end();++i)
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{
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PopupMenu *mnu = dynamic_cast<PopupMenu *>(*i);
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if(mnu == NULL)
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continue;
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mnu->onAttachToMenuBar(canvas, pos, title);
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}
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// Call script
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if(isProperlyAdded())
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Con::executef(this, "onAttachToMenuBar", Con::getIntArg(canvas ? canvas->getId() : 0), Con::getIntArg(pos), title);
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}
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void PopupMenu::onRemoveFromMenuBar(GuiCanvas *canvas)
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{
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mCanvas = NULL;
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// We are no longer interested in select events, remove ourselves from the notification list in a safe way
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Sim::postCurrentEvent(this, new PopUpNotifyRemoveEvent());
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// Pass on to sub menus
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for(SimSet::iterator i = mSubmenus->begin();i != mSubmenus->end();++i)
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{
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PopupMenu *mnu = dynamic_cast<PopupMenu *>(*i);
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if(mnu == NULL)
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continue;
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mnu->onRemoveFromMenuBar(canvas);
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}
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// Call script
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if(isProperlyAdded())
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Con::executef(this, "onRemoveFromMenuBar", Con::getIntArg(canvas ? canvas->getId() : 0));
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}
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//-----------------------------------------------------------------------------
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bool PopupMenu::onMessageReceived(StringTableEntry queue, const char* event, const char* data)
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{
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return Con::executef(this, "onMessageReceived", queue, event, data);
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}
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bool PopupMenu::onMessageObjectReceived(StringTableEntry queue, Message *msg )
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{
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return Con::executef(this, "onMessageReceived", queue, Con::getIntArg(msg->getId()));
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}
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//-----------------------------------------------------------------------------
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// Console Methods
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(PopupMenu, insertItem, S32, (S32 pos, const char * title, const char * accelerator, const char* cmd), ("", "", ""), "(pos[, title][, accelerator][, cmd])")
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{
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return object->insertItem(pos, title, accelerator, cmd);
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}
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DefineConsoleMethod(PopupMenu, removeItem, void, (S32 pos), , "(pos)")
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{
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object->removeItem(pos);
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}
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DefineConsoleMethod(PopupMenu, insertSubMenu, S32, (S32 pos, String title, String subMenu), , "(pos, title, subMenu)")
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{
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PopupMenu *mnu = dynamic_cast<PopupMenu *>(Sim::findObject(subMenu));
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if(mnu == NULL)
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{
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Con::errorf("PopupMenu::insertSubMenu - Invalid PopupMenu object specified for submenu");
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return -1;
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}
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return object->insertSubMenu(pos, title, mnu);
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}
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DefineConsoleMethod(PopupMenu, setItem, bool, (S32 pos, const char * title, const char * accelerator, const char *cmd), (""), "(pos, title[, accelerator][, cmd])")
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{
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return object->setItem(pos, title, accelerator, cmd);
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}
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|
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(PopupMenu, enableItem, void, (S32 pos, bool enabled), , "(pos, enabled)")
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{
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object->enableItem(pos, enabled);
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}
|
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|
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DefineConsoleMethod(PopupMenu, checkItem, void, (S32 pos, bool checked), , "(pos, checked)")
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{
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object->checkItem(pos, checked);
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}
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DefineConsoleMethod(PopupMenu, checkRadioItem, void, (S32 firstPos, S32 lastPos, S32 checkPos), , "(firstPos, lastPos, checkPos)")
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{
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object->checkRadioItem(firstPos, lastPos, checkPos);
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}
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DefineConsoleMethod(PopupMenu, isItemChecked, bool, (S32 pos), , "(pos)")
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{
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return object->isItemChecked(pos);
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}
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DefineConsoleMethod(PopupMenu, getItemCount, S32, (), , "()")
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{
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return object->getItemCount();
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}
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//-----------------------------------------------------------------------------
|
||||
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DefineConsoleMethod(PopupMenu, attachToMenuBar, void, (const char * canvasName, S32 pos, const char * title), , "(GuiCanvas, pos, title)")
|
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{
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object->attachToMenuBar(dynamic_cast<GuiCanvas*>(Sim::findObject(canvasName)), pos, title);
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}
|
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|
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DefineConsoleMethod(PopupMenu, removeFromMenuBar, void, (), , "()")
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{
|
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object->removeFromMenuBar();
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}
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|
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//-----------------------------------------------------------------------------
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DefineConsoleMethod(PopupMenu, showPopup, void, (const char * canvasName, S32 x, S32 y), ( -1, -1), "(Canvas,[x, y])")
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{
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GuiCanvas *pCanvas = dynamic_cast<GuiCanvas*>(Sim::findObject(canvasName));
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object->showPopup(pCanvas, x, y);
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}
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||||
|
|
@ -1,189 +0,0 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (c) 2012 GarageGames, LLC
|
||||
//
|
||||
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
// of this software and associated documentation files (the "Software"), to
|
||||
// deal in the Software without restriction, including without limitation the
|
||||
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
// sell copies of the Software, and to permit persons to whom the Software is
|
||||
// furnished to do so, subject to the following conditions:
|
||||
//
|
||||
// The above copyright notice and this permission notice shall be included in
|
||||
// all copies or substantial portions of the Software.
|
||||
//
|
||||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
|
||||
// IN THE SOFTWARE.
|
||||
//-----------------------------------------------------------------------------
|
||||
#include "console/simBase.h"
|
||||
#include "core/util/tVector.h"
|
||||
#include "util/messaging/dispatcher.h"
|
||||
#include "gui/core/guiCanvas.h"
|
||||
|
||||
#ifndef _POPUPMENU_H_
|
||||
#define _POPUPMENU_H_
|
||||
|
||||
// Forward ref used by the platform code
|
||||
struct PlatformPopupMenuData;
|
||||
class MenuBar;
|
||||
|
||||
// PopupMenu represents a menu.
|
||||
// You can add menu items to the menu, but there is no torque object associated
|
||||
// with these menu items, they exist only in a platform specific manner.
|
||||
class PopupMenu : public SimObject, public virtual Dispatcher::IMessageListener
|
||||
{
|
||||
typedef SimObject Parent;
|
||||
|
||||
friend class MenuBar;
|
||||
|
||||
private:
|
||||
/// Used by MenuBar to attach the menu to the menu bar. Do not use anywhere else.
|
||||
void attachToMenuBar(GuiCanvas *owner, S32 pos);
|
||||
|
||||
protected:
|
||||
PlatformPopupMenuData *mData;
|
||||
|
||||
SimSet *mSubmenus;
|
||||
SimObjectPtr<GuiCanvas> mCanvas;
|
||||
|
||||
StringTableEntry mBarTitle;
|
||||
|
||||
U32 mPopupGUID;
|
||||
|
||||
bool mIsPopup;
|
||||
|
||||
public:
|
||||
PopupMenu();
|
||||
virtual ~PopupMenu();
|
||||
void createPlatformPopupMenuData();
|
||||
void deletePlatformPopupMenuData();
|
||||
|
||||
DECLARE_CONOBJECT(PopupMenu);
|
||||
|
||||
static void initPersistFields();
|
||||
|
||||
virtual bool onAdd();
|
||||
virtual void onRemove();
|
||||
|
||||
static PopupMenuEvent smPopupMenuEvent;
|
||||
static bool smSelectionEventHandled; /// Set to true if any menu or submenu handles a selection event
|
||||
|
||||
/// Creates the platform specific menu object, a peer to this object.
|
||||
/// The platform menu *must* exist before calling any method that manipulates
|
||||
/// menu items or displays the menu.
|
||||
/// implementd on a per-platform basis.
|
||||
void createPlatformMenu();
|
||||
|
||||
void setBarTitle(const char * val) { mBarTitle = StringTable->insert(val, true); }
|
||||
StringTableEntry getBarTitle() const { return mBarTitle; }
|
||||
|
||||
/// pass NULL for @p title to insert a separator
|
||||
/// returns the menu item's ID, or -1 on failure.
|
||||
/// implementd on a per-platform basis.
|
||||
/// TODO: factor out common code
|
||||
S32 insertItem(S32 pos, const char *title, const char* accelerator, const char* cmd);
|
||||
|
||||
/// Sets the name title and accelerator for
|
||||
/// an existing item.
|
||||
bool setItem(S32 pos, const char *title, const char* accelerator, const char* cmd);
|
||||
|
||||
/// pass NULL for @p title to insert a separator
|
||||
/// returns the menu item's ID, or -1 on failure.
|
||||
/// adds the submenu to the mSubmenus vector.
|
||||
/// implemented on a per-platform basis.
|
||||
/// TODO: factor out common code
|
||||
S32 insertSubMenu(S32 pos, const char *title, PopupMenu *submenu);
|
||||
|
||||
/// remove the menu item at @p itemPos
|
||||
/// if the item has a submenu, it is removed from the mSubmenus list.
|
||||
/// implemented on a per-platform basis.
|
||||
/// TODO: factor out common code
|
||||
void removeItem(S32 itemPos);
|
||||
|
||||
/// implemented on a per-platform basis.
|
||||
void enableItem(S32 pos, bool enable);
|
||||
/// implemented on a per-platform basis.
|
||||
void checkItem(S32 pos, bool checked);
|
||||
|
||||
/// All items at positions firstPos through lastPos are unchecked, and the
|
||||
/// item at checkPos is checked.
|
||||
/// implemented on a per-platform basis.
|
||||
void checkRadioItem(S32 firstPos, S32 lastPos, S32 checkPos);
|
||||
bool isItemChecked(S32 pos);
|
||||
|
||||
/// Returns the number of items in the menu.
|
||||
U32 getItemCount();
|
||||
|
||||
/// Returns the popup GUID
|
||||
U32 getPopupGUID() { return mPopupGUID; }
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// New code should not use these methods directly, use the menu bar instead.
|
||||
//
|
||||
// They remain for compatibility with old code and will be changing/going away
|
||||
// once the existing code is moved over to the menu bar.
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/// Places this menu in the menu bar of the application's main window.
|
||||
/// @param owner The GuiCanvas that owns the PlatformWindow that this call is associated with
|
||||
/// @param pos The relative position at which to place the menu.
|
||||
/// @param title The name of the menu
|
||||
void attachToMenuBar(GuiCanvas *owner, S32 pos, const char *title);
|
||||
|
||||
/// Removes this menu from the menu bar.
|
||||
void removeFromMenuBar();
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
/// Called when the menu has been attached to the menu bar
|
||||
void onAttachToMenuBar(GuiCanvas *canvas, S32 pos, const char *title);
|
||||
|
||||
/// Called when the menu has been removed from the menu bar
|
||||
void onRemoveFromMenuBar(GuiCanvas *canvas);
|
||||
|
||||
/// Returns the position index of this menu on the bar.
|
||||
S32 getPosOnMenuBar();
|
||||
|
||||
/// Returns true if this menu is attached to the menu bar
|
||||
bool isAttachedToMenuBar() { return mCanvas != NULL; }
|
||||
|
||||
/// Displays this menu as a popup menu and blocks until the user has selected
|
||||
/// an item.
|
||||
/// @param canvas the owner to show this popup associated with
|
||||
/// @param x window local x coordinate at which to display the popup menu
|
||||
/// @param y window local y coordinate at which to display the popup menu
|
||||
/// implemented on a per-platform basis.
|
||||
void showPopup(GuiCanvas *owner, S32 x = -1, S32 y = -1);
|
||||
|
||||
/// Returns true iff this menu contains an item that matches @p iD.
|
||||
/// implemented on a per-platform basis.
|
||||
/// TODO: factor out common code
|
||||
bool canHandleID(U32 iD);
|
||||
|
||||
/// A menu item in this menu has been selected by id.
|
||||
/// Submenus are given a chance to respond to the command first.
|
||||
/// If no submenu can handle the command id, this menu handles it.
|
||||
/// The script callback this::onSelectItem( position, text) is called.
|
||||
/// If @p text is null, then the text arg passed to script is the text of
|
||||
/// the selected menu item.
|
||||
/// implemented on a per-platform basis.
|
||||
/// TODO: factor out common code
|
||||
bool handleSelect(U32 command, const char *text = NULL);
|
||||
|
||||
void onMenuSelect();
|
||||
|
||||
/// Helper function to allow menu selections from signal events.
|
||||
/// Wraps canHandleID() and handleSelect() in one function
|
||||
/// without changing their internal functionality, so
|
||||
/// it should work regardless of platform.
|
||||
void handleSelectEvent(U32 popID, U32 command);
|
||||
|
||||
virtual bool onMessageReceived(StringTableEntry queue, const char* event, const char* data );
|
||||
virtual bool onMessageObjectReceived(StringTableEntry queue, Message *msg );
|
||||
};
|
||||
|
||||
#endif // _POPUPMENU_H_
|
||||
Loading…
Add table
Add a link
Reference in a new issue